chore: Apply clang-format to entire codebase #8272
ci.yml
on: pull_request
Detect File Changes
9s
Matrix: build-generalsmd-vc6
Matrix: build-generals
Matrix: build-generalsmd-win32
Matrix: replaycheck-generalsmd
Annotations
144 warnings
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Detect File Changes
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: dorny/paths-filter@de90cc6fb38fc0963ad72b210f1f284cd68cea36. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build GeneralsMD / vc6+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build GeneralsMD / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L799
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L1098
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L1020
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L799
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L1098
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L1020
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L799
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L1098
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L1020
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L799
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6-profile+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build Generals / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L799
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L1098
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L1020
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L799
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L1098
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L1020
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L799
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L1098
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L1020
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L799
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6-debug+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build Generals / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L799
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L1098
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L1020
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L799
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L1098
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L1020
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L799
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L1098
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L1020
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L799
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-debug+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build GeneralsMD / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L799
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L1098
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L1020
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L799
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L1098
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L1020
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L799
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L1098
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L1020
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L799
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build Generals / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L799
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L1098
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L1020
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L799
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L1098
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L1020
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L799
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L1098
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L1020
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L799
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-releaselog+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build GeneralsMD / vc6-releaselog+t+e:
Core/Tools/Autorun/GameText.cpp#L799
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-releaselog+t+e:
Core/Tools/Autorun/GameText.cpp#L1098
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-releaselog+t+e:
Core/Tools/Autorun/GameText.cpp#L1020
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-releaselog+t+e:
Core/Tools/Autorun/GameText.cpp#L799
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-releaselog+t+e:
Core/Tools/Autorun/GameText.cpp#L1098
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-releaselog+t+e:
Core/Tools/Autorun/GameText.cpp#L1020
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-releaselog+t+e:
Core/Tools/Autorun/GameText.cpp#L799
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-releaselog+t+e:
Core/Tools/Autorun/GameText.cpp#L1098
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-releaselog+t+e:
Core/Tools/Autorun/GameText.cpp#L1020
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-releaselog+t+e:
Core/Tools/Autorun/GameText.cpp#L799
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-profile+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build GeneralsMD / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L799
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L1098
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L1020
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L799
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L1098
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L1020
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L799
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L1098
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L1020
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L799
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / win32-debug+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756, lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build Generals / win32-debug+t+e:
Core/Libraries/Source/debug/debug_debug.cpp#L310
calling _set_se_translator() requires /EHa
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Build Generals / win32-debug+t+e:
Core/Libraries/Source/debug/debug_io_con.cpp#L191
'<=': signed/unsigned mismatch
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Build Generals / win32-debug+t+e:
Core/Libraries/Source/debug/debug_io_con.cpp#L95
'>': signed/unsigned mismatch
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Build Generals / win32-debug+t+e:
Core/Libraries/Source/profile/profile_result.cpp#L247
'>': signed/unsigned mismatch
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Build Generals / win32-debug+t+e:
Core/Libraries/Source/profile/profile_result.cpp#L244
'>': signed/unsigned mismatch
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Build Generals / win32-debug+t+e:
Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L649
'=': conversion from 'time_t' to 'int', possible loss of data
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Build Generals / win32-debug+t+e:
Generals/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L160
operator '/': deprecated between enumerations and floating-point types
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Build Generals / win32-debug+t+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
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Build Generals / win32-debug+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
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Build Generals / win32-debug+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
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Build Generals / win32+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756, lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build Generals / win32+t+e:
Core/Libraries/Source/debug/debug_debug.cpp#L310
calling _set_se_translator() requires /EHa
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Build Generals / win32+t+e:
Core/Libraries/Source/debug/debug_io_con.cpp#L191
'<=': signed/unsigned mismatch
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Build Generals / win32+t+e:
Core/Libraries/Source/debug/debug_io_con.cpp#L95
'>': signed/unsigned mismatch
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Build Generals / win32+t+e:
Core/Libraries/Source/profile/profile_result.cpp#L247
'>': signed/unsigned mismatch
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Build Generals / win32+t+e:
Core/Libraries/Source/profile/profile_result.cpp#L244
'>': signed/unsigned mismatch
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Build Generals / win32+t+e:
Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L649
'=': conversion from 'time_t' to 'int', possible loss of data
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Build Generals / win32+t+e:
Generals/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L160
operator '/': deprecated between enumerations and floating-point types
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Build Generals / win32+t+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
|
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Build Generals / win32+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
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Build Generals / win32+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
|
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Build GeneralsMD / win32-debug+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756, lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build GeneralsMD / win32-debug+t+e:
Core/Libraries/Source/debug/debug_debug.cpp#L310
calling _set_se_translator() requires /EHa
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Build GeneralsMD / win32-debug+t+e:
Core/Libraries/Source/debug/debug_io_con.cpp#L191
'<=': signed/unsigned mismatch
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Build GeneralsMD / win32-debug+t+e:
Core/Libraries/Source/debug/debug_io_con.cpp#L95
'>': signed/unsigned mismatch
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Build GeneralsMD / win32-debug+t+e:
Core/Libraries/Source/profile/profile_result.cpp#L247
'>': signed/unsigned mismatch
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Build GeneralsMD / win32-debug+t+e:
Core/Libraries/Source/profile/profile_result.cpp#L244
'>': signed/unsigned mismatch
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Build GeneralsMD / win32-debug+t+e:
Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L649
'=': conversion from 'time_t' to 'int', possible loss of data
|
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Build GeneralsMD / win32-debug+t+e:
GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L161
operator '/': deprecated between enumerations and floating-point types
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Build GeneralsMD / win32-debug+t+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
|
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Build GeneralsMD / win32-debug+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
|
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Build GeneralsMD / win32-debug+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
|
|
Build Generals / win32-profile+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756, lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build Generals / win32-profile+t+e:
Core/Libraries/Source/debug/debug_debug.cpp#L310
calling _set_se_translator() requires /EHa
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|
Build Generals / win32-profile+t+e:
Core/Libraries/Source/debug/debug_io_con.cpp#L191
'<=': signed/unsigned mismatch
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Build Generals / win32-profile+t+e:
Core/Libraries/Source/debug/debug_io_con.cpp#L95
'>': signed/unsigned mismatch
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Build Generals / win32-profile+t+e:
Core/Libraries/Source/profile/profile_result.cpp#L247
'>': signed/unsigned mismatch
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Build Generals / win32-profile+t+e:
Core/Libraries/Source/profile/profile_result.cpp#L244
'>': signed/unsigned mismatch
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Build Generals / win32-profile+t+e:
Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L649
'=': conversion from 'time_t' to 'int', possible loss of data
|
|
Build Generals / win32-profile+t+e:
Generals/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L160
operator '/': deprecated between enumerations and floating-point types
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Build Generals / win32-profile+t+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
|
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Build Generals / win32-profile+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
|
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Build Generals / win32-profile+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
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Build GeneralsMD / win32+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756, lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build GeneralsMD / win32+t+e:
Core/Libraries/Source/debug/debug_debug.cpp#L310
calling _set_se_translator() requires /EHa
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Build GeneralsMD / win32+t+e:
Core/Libraries/Source/debug/debug_io_con.cpp#L191
'<=': signed/unsigned mismatch
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Build GeneralsMD / win32+t+e:
Core/Libraries/Source/debug/debug_io_con.cpp#L95
'>': signed/unsigned mismatch
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Build GeneralsMD / win32+t+e:
Core/Libraries/Source/profile/profile_result.cpp#L247
'>': signed/unsigned mismatch
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Build GeneralsMD / win32+t+e:
Core/Libraries/Source/profile/profile_result.cpp#L244
'>': signed/unsigned mismatch
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Build GeneralsMD / win32+t+e:
Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L649
'=': conversion from 'time_t' to 'int', possible loss of data
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Build GeneralsMD / win32+t+e:
GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L161
operator '/': deprecated between enumerations and floating-point types
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Build GeneralsMD / win32+t+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
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Build GeneralsMD / win32+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
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Build GeneralsMD / win32+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
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Build GeneralsMD / win32-profile+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756, lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build GeneralsMD / win32-profile+t+e:
Core/Libraries/Source/debug/debug_debug.cpp#L310
calling _set_se_translator() requires /EHa
|
|
Build GeneralsMD / win32-profile+t+e:
Core/Libraries/Source/debug/debug_io_con.cpp#L191
'<=': signed/unsigned mismatch
|
|
Build GeneralsMD / win32-profile+t+e:
Core/Libraries/Source/debug/debug_io_con.cpp#L95
'>': signed/unsigned mismatch
|
|
Build GeneralsMD / win32-profile+t+e:
Core/Libraries/Source/profile/profile_result.cpp#L247
'>': signed/unsigned mismatch
|
|
Build GeneralsMD / win32-profile+t+e:
Core/Libraries/Source/profile/profile_result.cpp#L244
'>': signed/unsigned mismatch
|
|
Build GeneralsMD / win32-profile+t+e:
Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L649
'=': conversion from 'time_t' to 'int', possible loss of data
|
|
Build GeneralsMD / win32-profile+t+e:
GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L161
operator '/': deprecated between enumerations and floating-point types
|
|
Build GeneralsMD / win32-profile+t+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
|
|
Build GeneralsMD / win32-profile+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
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Build GeneralsMD / win32-profile+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
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Artifacts
Produced during runtime
| Name | Size | Digest | |
|---|---|---|---|
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Generals-vc6+t+e
|
16.2 MB |
sha256:5dcf4c0f42757ce3366838bb5d0e96bef154282b4496195e098d72a7cfece324
|
|
|
Generals-vc6-debug+t+e
|
52.6 MB |
sha256:8234b4bd711eae63f28ec8d5889f60c06925d3675d42587eccd2bffc4a48af36
|
|
|
Generals-vc6-profile+t+e
|
16.2 MB |
sha256:47fbaa12a0a0a06ce68bb099dce2314f007bf3b03eab863f4d1bd8d1e77f230b
|
|
|
Generals-win32+t+e
|
87.2 MB |
sha256:42cef2faffd8070ccf1b00521a3a52a04061e7ab981684c1d38a3a3f2efa1760
|
|
|
Generals-win32-debug+t+e
|
209 MB |
sha256:d84faf90ddc9345e9ccbdf7e9d815a792cdcd322ccd64337b96d65e295290561
|
|
|
Generals-win32-profile+t+e
|
89.5 MB |
sha256:cf943be7400fc3d087ac6f6ffe50e53eb72ca494a39534bd481361563a0cc099
|
|
|
GeneralsMD-vc6+t+e
|
17.1 MB |
sha256:425995a3c0c52c780bdce8d184418440cc98bea05762c9369fcbbf2163dd55be
|
|
|
GeneralsMD-vc6-debug+t+e
|
54.8 MB |
sha256:d4387556cca7081322639b9732680dc38785e7ef8697b3d5e32183493649c942
|
|
|
GeneralsMD-vc6-profile+t+e
|
17.3 MB |
sha256:e00f10610c3cc705ff0965888160ae82529101097180d3e6fbb7cc891f5c7153
|
|
|
GeneralsMD-vc6-releaselog+t+e
|
30.3 MB |
sha256:a4ee8718a9fb9b7bc68e2bc0c6b0237f2da3111f7de6eea316ce22adb44c2634
|
|
|
GeneralsMD-win32+t+e
|
91.5 MB |
sha256:6bc7cd30775b09ebfe091d3e6ef32acc98b996a20a88d0531180beb73252dc29
|
|
|
GeneralsMD-win32-debug+t+e
|
217 MB |
sha256:1f2da681706fec1934e71a1e47511b570af81ba407f97964b4915325a2817d3c
|
|
|
GeneralsMD-win32-profile+t+e
|
94.2 MB |
sha256:2d82dc3e44c3d789e85dd0f3db39495f32ea38054e7f393f436f49ce19cb827a
|
|
|
Replay-Debug-Log-vc6-releaselog+t+e
|
3.1 MB |
sha256:e8b5e987f9be073cb9f5ec42a8034587b8e2c7d919eadf53fcdcc98f3000f475
|
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