bugfix(network): Prevent LAN lobby hang with long player names #8283
ci.yml
on: pull_request
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6s
Matrix: build-generalsmd-vc6
Matrix: build-generals
Matrix: build-generalsmd-win32
Matrix: replaycheck-generalsmd
Annotations
144 warnings
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Detect File Changes
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: dorny/paths-filter@de90cc6fb38fc0963ad72b210f1f284cd68cea36. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build GeneralsMD / vc6+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build GeneralsMD / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-debug+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build GeneralsMD / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6-debug+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build Generals / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build Generals / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-profile+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build GeneralsMD / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-releaselog+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build GeneralsMD / vc6-releaselog+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-releaselog+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-releaselog+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-releaselog+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-releaselog+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-releaselog+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-releaselog+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-releaselog+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-releaselog+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-releaselog+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6-profile+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build Generals / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / win32-profile+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756, lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build Generals / win32-profile+t+e:
Core/Libraries/Source/debug/debug_debug.cpp#L290
calling _set_se_translator() requires /EHa
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Build Generals / win32-profile+t+e:
Core/Libraries/Source/debug/debug_io_con.cpp#L172
'<=': signed/unsigned mismatch
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Build Generals / win32-profile+t+e:
Core/Libraries/Source/debug/debug_io_con.cpp#L90
'>': signed/unsigned mismatch
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Build Generals / win32-profile+t+e:
Core/Libraries/Source/profile/profile_result.cpp#L225
'>': signed/unsigned mismatch
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Build Generals / win32-profile+t+e:
Core/Libraries/Source/profile/profile_result.cpp#L222
'>': signed/unsigned mismatch
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Build Generals / win32-profile+t+e:
Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L668
'=': conversion from 'time_t' to 'int', possible loss of data
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Build Generals / win32-profile+t+e:
Generals/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L164
operator '/': deprecated between enumerations and floating-point types
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Build Generals / win32-profile+t+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
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Build Generals / win32-profile+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
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Build Generals / win32-profile+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
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Build Generals / win32-debug+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756, lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build Generals / win32-debug+t+e:
Core/Libraries/Source/debug/debug_debug.cpp#L290
calling _set_se_translator() requires /EHa
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Build Generals / win32-debug+t+e:
Core/Libraries/Source/debug/debug_io_con.cpp#L172
'<=': signed/unsigned mismatch
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Build Generals / win32-debug+t+e:
Core/Libraries/Source/debug/debug_io_con.cpp#L90
'>': signed/unsigned mismatch
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Build Generals / win32-debug+t+e:
Core/Libraries/Source/profile/profile_result.cpp#L225
'>': signed/unsigned mismatch
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Build Generals / win32-debug+t+e:
Core/Libraries/Source/profile/profile_result.cpp#L222
'>': signed/unsigned mismatch
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Build Generals / win32-debug+t+e:
Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L668
'=': conversion from 'time_t' to 'int', possible loss of data
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Build Generals / win32-debug+t+e:
Generals/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L164
operator '/': deprecated between enumerations and floating-point types
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Build Generals / win32-debug+t+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
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Build Generals / win32-debug+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
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Build Generals / win32-debug+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
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Build GeneralsMD / win32-debug+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756, lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build GeneralsMD / win32-debug+t+e:
Core/Libraries/Source/debug/debug_debug.cpp#L290
calling _set_se_translator() requires /EHa
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Build GeneralsMD / win32-debug+t+e:
Core/Libraries/Source/debug/debug_io_con.cpp#L172
'<=': signed/unsigned mismatch
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Build GeneralsMD / win32-debug+t+e:
Core/Libraries/Source/debug/debug_io_con.cpp#L90
'>': signed/unsigned mismatch
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Build GeneralsMD / win32-debug+t+e:
Core/Libraries/Source/profile/profile_result.cpp#L225
'>': signed/unsigned mismatch
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Build GeneralsMD / win32-debug+t+e:
Core/Libraries/Source/profile/profile_result.cpp#L222
'>': signed/unsigned mismatch
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Build GeneralsMD / win32-debug+t+e:
Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L668
'=': conversion from 'time_t' to 'int', possible loss of data
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Build GeneralsMD / win32-debug+t+e:
GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L165
operator '/': deprecated between enumerations and floating-point types
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Build GeneralsMD / win32-debug+t+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
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Build GeneralsMD / win32-debug+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
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Build GeneralsMD / win32-debug+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
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Build Generals / win32+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756, lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build Generals / win32+t+e:
Core/Libraries/Source/debug/debug_debug.cpp#L290
calling _set_se_translator() requires /EHa
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Build Generals / win32+t+e:
Core/Libraries/Source/debug/debug_io_con.cpp#L172
'<=': signed/unsigned mismatch
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Build Generals / win32+t+e:
Core/Libraries/Source/debug/debug_io_con.cpp#L90
'>': signed/unsigned mismatch
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Build Generals / win32+t+e:
Core/Libraries/Source/profile/profile_result.cpp#L225
'>': signed/unsigned mismatch
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Build Generals / win32+t+e:
Core/Libraries/Source/profile/profile_result.cpp#L222
'>': signed/unsigned mismatch
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Build Generals / win32+t+e:
Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L668
'=': conversion from 'time_t' to 'int', possible loss of data
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Build Generals / win32+t+e:
Generals/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L164
operator '/': deprecated between enumerations and floating-point types
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Build Generals / win32+t+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
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Build Generals / win32+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
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Build Generals / win32+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
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Build GeneralsMD / win32+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756, lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build GeneralsMD / win32+t+e:
Core/Libraries/Source/debug/debug_debug.cpp#L290
calling _set_se_translator() requires /EHa
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Build GeneralsMD / win32+t+e:
Core/Libraries/Source/debug/debug_io_con.cpp#L172
'<=': signed/unsigned mismatch
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Build GeneralsMD / win32+t+e:
Core/Libraries/Source/debug/debug_io_con.cpp#L90
'>': signed/unsigned mismatch
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Build GeneralsMD / win32+t+e:
Core/Libraries/Source/profile/profile_result.cpp#L225
'>': signed/unsigned mismatch
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Build GeneralsMD / win32+t+e:
Core/Libraries/Source/profile/profile_result.cpp#L222
'>': signed/unsigned mismatch
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Build GeneralsMD / win32+t+e:
Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L668
'=': conversion from 'time_t' to 'int', possible loss of data
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Build GeneralsMD / win32+t+e:
GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L165
operator '/': deprecated between enumerations and floating-point types
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Build GeneralsMD / win32+t+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
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Build GeneralsMD / win32+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
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Build GeneralsMD / win32+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
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Build GeneralsMD / win32-profile+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756, lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build GeneralsMD / win32-profile+t+e:
Core/Libraries/Source/debug/debug_debug.cpp#L290
calling _set_se_translator() requires /EHa
|
|
Build GeneralsMD / win32-profile+t+e:
Core/Libraries/Source/debug/debug_io_con.cpp#L172
'<=': signed/unsigned mismatch
|
|
Build GeneralsMD / win32-profile+t+e:
Core/Libraries/Source/debug/debug_io_con.cpp#L90
'>': signed/unsigned mismatch
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|
Build GeneralsMD / win32-profile+t+e:
Core/Libraries/Source/profile/profile_result.cpp#L225
'>': signed/unsigned mismatch
|
|
Build GeneralsMD / win32-profile+t+e:
Core/Libraries/Source/profile/profile_result.cpp#L222
'>': signed/unsigned mismatch
|
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Build GeneralsMD / win32-profile+t+e:
Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L668
'=': conversion from 'time_t' to 'int', possible loss of data
|
|
Build GeneralsMD / win32-profile+t+e:
GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L165
operator '/': deprecated between enumerations and floating-point types
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Build GeneralsMD / win32-profile+t+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
|
|
Build GeneralsMD / win32-profile+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
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Build GeneralsMD / win32-profile+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
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Artifacts
Produced during runtime
| Name | Size | Digest | |
|---|---|---|---|
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Generals-vc6+t+e
|
16.2 MB |
sha256:ad21600cc371984f5030327a48dccdcc2dbb8a91c93248925cee29c2cc9c776e
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|
|
Generals-vc6-debug+t+e
|
52.7 MB |
sha256:e54288041dd08997c76f4798366f1dc1c7698154128d11ab05b9c08aa0dbdb35
|
|
|
Generals-vc6-profile+t+e
|
16.2 MB |
sha256:8e4aa914352cff83799431c6df7416b49c95dace441310b44ad8e3dc418e9e60
|
|
|
Generals-win32+t+e
|
87.3 MB |
sha256:a4c9a901159f4cbf045624555e82e251d07aee5161dcfb3adc6a500c2c9fb58a
|
|
|
Generals-win32-debug+t+e
|
209 MB |
sha256:a2787c99143ac151b5d22a2269d94968e24ba00a266b0fa80b06a6481fc92085
|
|
|
Generals-win32-profile+t+e
|
89.4 MB |
sha256:602d127d769ffa5cec42dae2991e7363fcb000298f7c756959ee8ebd3d124c63
|
|
|
GeneralsMD-vc6+t+e
|
17.2 MB |
sha256:8d398d7c590ce2310c777b8e69012afeaa66637aa9cb6f54c4e56bec8e1b2025
|
|
|
GeneralsMD-vc6-debug+t+e
|
54.8 MB |
sha256:0a48b52cf68f1ac0c9c7f55430707575a2e10eb17353f77fc1339f7204d88282
|
|
|
GeneralsMD-vc6-profile+t+e
|
17.3 MB |
sha256:bba2ef344c8f34b73af24475e7d08c1706a4f2e0a0a03107d2673c5ac91acdd3
|
|
|
GeneralsMD-vc6-releaselog+t+e
|
30.4 MB |
sha256:38ec6b7cb444f4479045b5ed7e25ff8480b27a13372e19493cf9afeeb245832b
|
|
|
GeneralsMD-win32+t+e
|
91.2 MB |
sha256:5b1c650f752c60914ea276d0a4c12ea097bfcdb11276bd6736aaae5bb3ebcbc4
|
|
|
GeneralsMD-win32-debug+t+e
|
216 MB |
sha256:d8b76390e046f9d2ce9c10a01e5f00a730d4ba5c0bf32dd834d56f39f4d93a1b
|
|
|
GeneralsMD-win32-profile+t+e
|
94.1 MB |
sha256:74a8366b830875001a3e3309fd92f73ab206d5895c4ce3bde69aa8a335e88ed9
|
|
|
Replay-Debug-Log-vc6-releaselog+t+e
|
3.12 MB |
sha256:0e08e0fedfee28290e30a4664f03c067568d3d2f0227f9047a6ac9e6a7620d34
|
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