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unify(common): Move DamageFX, Dict, DiscreteCircle, Language, MessageStream... to Core #8285

unify(common): Move DamageFX, Dict, DiscreteCircle, Language, MessageStream... to Core

unify(common): Move DamageFX, Dict, DiscreteCircle, Language, MessageStream... to Core #8285

Re-run triggered August 1, 2026 19:36
Status Success
Total duration 12m 30s
Artifacts 14

ci.yml

on: pull_request
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Matrix: build-generalsmd-vc6
Matrix: build-generals
Matrix: build-generalsmd-win32
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Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: dorny/paths-filter@de90cc6fb38fc0963ad72b210f1f284cd68cea36. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build Generals / vc6-debug+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build Generals / vc6-debug+t+e: Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build Generals / vc6-debug+t+e: Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build Generals / vc6-debug+t+e: Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build Generals / vc6-debug+t+e: Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build Generals / vc6-debug+t+e: Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build Generals / vc6-debug+t+e: Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build Generals / vc6-debug+t+e: Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build Generals / vc6-debug+t+e: Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build Generals / vc6-debug+t+e: Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build Generals / vc6-debug+t+e: Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build GeneralsMD / vc6+t+e: Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6+t+e: Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6+t+e: Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6+t+e: Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6+t+e: Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6+t+e: Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6+t+e: Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6+t+e: Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6+t+e: Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6+t+e: Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build Generals / vc6+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build Generals / vc6+t+e: Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build Generals / vc6+t+e: Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build Generals / vc6+t+e: Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build Generals / vc6+t+e: Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build Generals / vc6+t+e: Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build Generals / vc6+t+e: Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build Generals / vc6+t+e: Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build Generals / vc6+t+e: Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build Generals / vc6+t+e: Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build Generals / vc6+t+e: Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-profile+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build GeneralsMD / vc6-profile+t+e: Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-profile+t+e: Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-profile+t+e: Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-profile+t+e: Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-profile+t+e: Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-profile+t+e: Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-profile+t+e: Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-profile+t+e: Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-profile+t+e: Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-profile+t+e: Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-debug+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build GeneralsMD / vc6-debug+t+e: Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-debug+t+e: Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-debug+t+e: Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-debug+t+e: Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-debug+t+e: Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-debug+t+e: Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-debug+t+e: Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-debug+t+e: Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-debug+t+e: Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-debug+t+e: Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build Generals / vc6-profile+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build Generals / vc6-profile+t+e: Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build Generals / vc6-profile+t+e: Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build Generals / vc6-profile+t+e: Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build Generals / vc6-profile+t+e: Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build Generals / vc6-profile+t+e: Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build Generals / vc6-profile+t+e: Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build Generals / vc6-profile+t+e: Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build Generals / vc6-profile+t+e: Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build Generals / vc6-profile+t+e: Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build Generals / vc6-profile+t+e: Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-releaselog+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build GeneralsMD / vc6-releaselog+t+e: Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-releaselog+t+e: Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-releaselog+t+e: Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-releaselog+t+e: Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-releaselog+t+e: Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-releaselog+t+e: Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-releaselog+t+e: Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-releaselog+t+e: Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-releaselog+t+e: Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-releaselog+t+e: Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build Generals / win32-debug+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756, lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build Generals / win32-debug+t+e: Core/Libraries/Source/debug/debug_debug.cpp#L290
calling _set_se_translator() requires /EHa
Build Generals / win32-debug+t+e: Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L668
'=': conversion from 'time_t' to 'int', possible loss of data
Build Generals / win32-debug+t+e: Generals/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L164
operator '/': deprecated between enumerations and floating-point types
Build Generals / win32-debug+t+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
Build Generals / win32-debug+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
Build Generals / win32-debug+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
Build Generals / win32-profile+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756, lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build Generals / win32-profile+t+e: Core/Libraries/Source/debug/debug_debug.cpp#L290
calling _set_se_translator() requires /EHa
Build Generals / win32-profile+t+e: Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L668
'=': conversion from 'time_t' to 'int', possible loss of data
Build Generals / win32-profile+t+e: Generals/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L164
operator '/': deprecated between enumerations and floating-point types
Build Generals / win32-profile+t+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
Build Generals / win32-profile+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
Build Generals / win32-profile+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
Build GeneralsMD / win32-profile+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756, lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build GeneralsMD / win32-profile+t+e: Core/Libraries/Source/debug/debug_debug.cpp#L290
calling _set_se_translator() requires /EHa
Build GeneralsMD / win32-profile+t+e: Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L668
'=': conversion from 'time_t' to 'int', possible loss of data
Build GeneralsMD / win32-profile+t+e: GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L165
operator '/': deprecated between enumerations and floating-point types
Build GeneralsMD / win32-profile+t+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
Build GeneralsMD / win32-profile+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
Build GeneralsMD / win32-profile+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
Build GeneralsMD / win32-debug+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756, lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build GeneralsMD / win32-debug+t+e: Core/Libraries/Source/debug/debug_debug.cpp#L290
calling _set_se_translator() requires /EHa
Build GeneralsMD / win32-debug+t+e: Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L668
'=': conversion from 'time_t' to 'int', possible loss of data
Build GeneralsMD / win32-debug+t+e: GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L165
operator '/': deprecated between enumerations and floating-point types
Build GeneralsMD / win32-debug+t+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
Build GeneralsMD / win32-debug+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
Build GeneralsMD / win32-debug+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
Build Generals / win32+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756, lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build Generals / win32+t+e: Core/Libraries/Source/debug/debug_debug.cpp#L290
calling _set_se_translator() requires /EHa
Build Generals / win32+t+e: Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L668
'=': conversion from 'time_t' to 'int', possible loss of data
Build Generals / win32+t+e: Generals/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L164
operator '/': deprecated between enumerations and floating-point types
Build Generals / win32+t+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
Build Generals / win32+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
Build Generals / win32+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
Build GeneralsMD / win32+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756, lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build GeneralsMD / win32+t+e: Core/Libraries/Source/debug/debug_debug.cpp#L290
calling _set_se_translator() requires /EHa
Build GeneralsMD / win32+t+e: Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L668
'=': conversion from 'time_t' to 'int', possible loss of data
Build GeneralsMD / win32+t+e: GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L165
operator '/': deprecated between enumerations and floating-point types
Build GeneralsMD / win32+t+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
Build GeneralsMD / win32+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
Build GeneralsMD / win32+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning

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sha256:3a095fd9cefec8ea587b3e1fecc3392bb6c0b343e152c2c31bfba176e172c520
GeneralsMD-win32+t+e
91.4 MB
sha256:7deae76c90b0d240ad27e3e774c6963d81e51fce292519afa982edd004a85676
GeneralsMD-win32-debug+t+e
216 MB
sha256:7869b217382fe4c100f39ed4617db745d71cc67301128fd51ef180b554815c20
GeneralsMD-win32-profile+t+e
94.2 MB
sha256:9b46259f7ddfcf46eff8fdf35b1e2cace323b30ca6177a925c5166133726bdcd
Replay-Debug-Log-vc6-releaselog+t+e
3.11 MB
sha256:65866868f35cb86df3f6601603dd35e64ad4893126443760396f2ca4dfa31b8f