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fix lang
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TexBlock committed Apr 21, 2024
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2 changes: 1 addition & 1 deletion CHANGELOG.md
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## Changelog
- code clean
- fix lang file
2 changes: 1 addition & 1 deletion build.gradle
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plugins {
id "architectury-plugin" version "3.4-SNAPSHOT"
id "dev.architectury.loom" version "1.4-SNAPSHOT" apply false
id "dev.architectury.loom" version "1.5-SNAPSHOT" apply false
id "com.github.johnrengelman.shadow" version "8.+" apply false
id "com.hypherionmc.modutils.modpublisher" version "2.0.+" apply false
}
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{
"ryoamiclights.menu.light_sources": "Dynamische Lichtquellen",
"ryoamiclights.menu.title": "RyoamicLights Einstellungen",
"ryoamiclights.menu.title": "LambDynamicLights Einstellungen",
"ryoamiclights.menu.canvas.1": "Mit Canvas ist es empfohlen, die dynamische Entitäten-Beleuchtung auszuschalten!",
"ryoamiclights.menu.canvas.2": "Dynamische Beleuchtung mit Canvas ist zur Zeit sehr leistungsbedürftig!",
"ryoamiclights.option.light_sources.block_entities": "Blockobjekte",
"ryoamiclights.option.light_sources.entities": "Objekte",
"ryoamiclights.option.light_sources.water_sensitive_check": "Wasserempfindlichkeit",
"ryoamiclights.option.block_entities": "Blockobjekte",
"ryoamiclights.option.entities": "Objekte",
"ryoamiclights.option.mode": "Dynamische Lichter",
"ryoamiclights.option.water_sensitive": "Wasserempfindlichkeit",
"ryoamiclights.tooltip.block_entities": "Schaltet dynamische Beleuchtung für Blockobjekte ein.",
"ryoamiclights.tooltip.creeper_lighting": "Ändert das Verhalten der dynamische Beleuchtung bei Creepern\n- %s schaltet dieses aus.\n- %s: konstante Beleuchtung durch explodierende Creepers.\n- %s: Zunehmende Beleuchtung durch explodierende Creepers.",
"ryoamiclights.tooltip.entities": "Aktiviert die dynamische Beleuchtung von Objekten. (Spielerbeleuchtung ist immer aktiviert)",
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11 changes: 4 additions & 7 deletions common/src/main/resources/assets/ryoamiclights/lang/en_us.json
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"ryoamiclights.key.light_switch": "Dynamic Light switch",
"ryoamiclights.key.category": "RyoamicLights",
"ryoamiclights.menu.light_sources": "Dynamic Light Sources",
"ryoamiclights.menu.title": "RyoamicLights Settings",
"ryoamiclights.menu.title": "LambDynamicLights Settings",
"ryoamiclights.menu.canvas.1": "Disabling entities dynamic lighting is recommended with Canvas!",
"ryoamiclights.menu.canvas.2": "Dynamic lighting with Canvas is currently performance heavy!",
"ryoamiclights.menu.tabs.general": "General",
"ryoamiclights.option.light_sources.block_entities": "Block Entities",
"ryoamiclights.option.light_sources.entities": "Entities",
"ryoamiclights.option.light_sources.self": "First-person",
"ryoamiclights.option.light_sources.water_sensitive_check": "Water Sensitivity Check",
"ryoamiclights.option.block_entities": "Block Entities",
"ryoamiclights.option.entities": "Entities",
"ryoamiclights.option.mode": "Dynamic Lights",
"ryoamiclights.option.water_sensitive": "Water Sensitivity Check",
"ryoamiclights.tooltip.block_entities": "Enables block entities dynamic lighting.",
"ryoamiclights.tooltip.creeper_lighting": "Sets the Creeper dynamic lighting mode.\n- %s disables Creeper dynamic lighting.\n- %s sets a constant luminance.\n- %s sets a dynamic luminance.",
"ryoamiclights.tooltip.entities": "Enables entities dynamic lighting. Note: players are always active.",
"ryoamiclights.tooltip.mode.1": "Enables dynamic lights. If enabled a player holding a torch will light up the area for example.",
"ryoamiclights.tooltip.mode.2": "%s and %s will lag a bit behind but minimizes light updates.",
"ryoamiclights.tooltip.mode.3": "%s is smooth dynamic lighting.",
"ryoamiclights.tooltip.self_light_source": "Enables first-person dynamic lighting. It's recommended to disable this if you're using shaders that has their own dynamic lighting.",
"ryoamiclights.tooltip.tnt_lighting": "Sets the TNT dynamic lighting mode.\n- %s disables TNT dynamic lighting.\n- %s sets a constant luminance.\n- %s sets a dynamic luminance.",
"ryoamiclights.tooltip.water_sensitive": "Enables the water-sensitive light sources check. This means that some items will not emit light while being submerged in water."
}
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{
"ryoamiclights.menu.light_sources": "Fuentes de luz dinámica",
"ryoamiclights.menu.title": "Configuración de RyoamicLights",
"ryoamiclights.menu.title": "Configuración de LambDynamicLights",
"ryoamiclights.menu.canvas.1": "Se recomienda deshabilitar la iluminación dinámica de las entidades con Canvas!",
"ryoamiclights.menu.canvas.2": "La iluminación dinámica con Canvas es pesado en rendimiento!",
"ryoamiclights.option.light_sources.block_entities": "Entidades de bloque",
"ryoamiclights.option.light_sources.entities": "Entidades",
"ryoamiclights.option.light_sources.water_sensitive_check": "Verificación de sensibilidad al agua",
"ryoamiclights.option.block_entities": "Entidades de bloque",
"ryoamiclights.option.entities": "Entidades",
"ryoamiclights.option.mode": "Iluminación dinámica",
"ryoamiclights.option.water_sensitive": "Verificación de sensibilidad al agua",
"ryoamiclights.tooltip.block_entities": "Habilita la iluminación dinámica de entidades de bloque.",
"ryoamiclights.tooltip.creeper_lighting": "Establece el modo de iluminación dinámica del Creeper.\n%s - Deshabilita la iluminación dinámica del Creeper.\n%s - Establece una luminancia constante.\n%s - Establece una luminancia dinámica.",
"ryoamiclights.tooltip.entities": "Habilita la iluminación dinámica de entidades. Nota: los jugadores siempre están activos.",
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{
"ryoamiclights.menu.light_sources": "Dünaamilised valgusallikad",
"ryoamiclights.menu.title": "RyoamicLightsi seaded",
"ryoamiclights.menu.title": "LambDynamicLightsi seaded",
"ryoamiclights.menu.canvas.1": "Canvase puhul on soovitatav olemite dünaamiline valgustus keelata!",
"ryoamiclights.menu.canvas.2": "Dünaamiline valgustus nõuab hetkel Canvasega kasutades suurt jõudlust!",
"ryoamiclights.option.light_sources.block_entities": "Plokiolemid",
"ryoamiclights.option.light_sources.entities": "Olemid",
"ryoamiclights.option.light_sources.water_sensitive_check": "Vee tundlikkuse kontroll",
"ryoamiclights.option.block_entities": "Plokiolemid",
"ryoamiclights.option.entities": "Olemid",
"ryoamiclights.option.mode": "Dünaamiline valgustus",
"ryoamiclights.option.water_sensitive": "Vee tundlikkuse kontroll",
"ryoamiclights.tooltip.block_entities": "Lubab dünaamilise valgustuse plokiolemitele.",
"ryoamiclights.tooltip.creeper_lighting": "Määrab creeperi dünaamilise valgustuse režiimi.\n- %s keelab creeperi dünaamilise valgustuse.\n- %s määrab püsiva ereduse.\n- %s määrab dünaamilise ereduse.",
"ryoamiclights.tooltip.entities": "Lubab olemite dünaamilise valgustuse. Märkus: mängijad on alati aktiivsed.",
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33 changes: 15 additions & 18 deletions common/src/main/resources/assets/ryoamiclights/lang/fr_ca.json
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{
"ryoamiclights.menu.light_sources": "Sources de lumière dynamiques",
"ryoamiclights.menu.title": "Paramètres de RyoamicLights",
"ryoamiclights.menu.canvas.1": "La désactivation de l'éclairage dynamique provenant des entités est recommendée avec Canvas !",
"ryoamiclights.menu.canvas.2": "L'éclairage dynamique avec Canvas est actuellement très demandant en ressources !",
"ryoamiclights.menu.tabs.general": "Général",
"ryoamiclights.option.light_sources.block_entities": "Entités de blocs",
"ryoamiclights.option.light_sources.entities": "Entités",
"ryoamiclights.option.light_sources.self": "Première personne",
"ryoamiclights.option.light_sources.water_sensitive_check": "Contrôle de la sensibilité à l'eau",
"ryoamiclights.menu.light_sources": "Sources de lumières dynamiques",
"ryoamiclights.menu.title": "LambDynamicLights paramètres",
"ryoamiclights.menu.canvas.1": "Désactiver la lumière dynamique provenante des entités est recommendé avec Canvas!",
"ryoamiclights.menu.canvas.2": "La lumière dynamique avec Canvas est actuellement très demandante en ressources!",
"ryoamiclights.option.block_entities": "Entités blocs",
"ryoamiclights.option.entities": "Entités",
"ryoamiclights.option.mode": "Lumières dynamiques",
"ryoamiclights.tooltip.block_entities": "Active les lumières dynamiques provenant des entités de blocs.",
"ryoamiclights.tooltip.creeper_lighting": "Détermine le mode d'éclairage dynamique des Creepers.\n- %s: désactive la lumière dynamique pour les Creepers.\n- %s: ajoute un niveau de lumière constant.\n- %s: ajoute un niveau de lumière dynamique.",
"ryoamiclights.tooltip.entities": "Active les lumières dynamiques provenant des entités. Note: Toujours actifs pour les joueurs.",
"ryoamiclights.tooltip.mode.1": "Active les lumières dynamiques. Par exemple, si activé alors un joueur tenant une torche va éclairer l'espace autour de lui.",
"ryoamiclights.tooltip.mode.2": "%s et %s vont avoir un mouvement légèrement saccadé mais minimisent les mises à jour de lumière.",
"ryoamiclights.tooltip.mode.3": "%s donne un éclairage dynamique fluide.",
"ryoamiclights.tooltip.self_light_source": "Active les lumières dynamiques provenant du personnage première-personne. Il est recommendé de désactiver cette option si des shaders qui ont leur propre lumières dynamiques sont utilisés.",
"ryoamiclights.tooltip.tnt_lighting": "Détermine le mode d'éclairage dynamique de la TNT.\n- %s: désactive la lumière dynamique pour la TNT.\n- %s: ajoute un niveau de lumière constant.\n- %s: ajoute un niveau de lumière dynamique.",
"ryoamiclights.tooltip.water_sensitive": "Active la vérification des sources de lumière sensibles à l'eau. C'est-à-dire que certains objets ne vont pas émettre de lumière lorsqu'ils sont dans l'eau."
"ryoamiclights.option.water_sensitive": "Sensibilité à l'eau",
"ryoamiclights.tooltip.block_entities": "Active les lumières dynamiques provenantes des entités blocs.",
"ryoamiclights.tooltip.creeper_lighting": "Détermine le mode de lumière dynamique de la Creeper.\n- %s: désactive la lumière dynamique pour la Creeper.\n- %s: ajoute un niveau de lumière constant.\n- %s: ajoute un niveau de lumière dynamique.",
"ryoamiclights.tooltip.entities": "Active les lumières dynamiques provenantes des entités. Note: les joueurs sont toujours actifs.",
"ryoamiclights.tooltip.mode.1": "Active les lumières dynamiques. Par exemple, si activé alors un joueur tenant une torche va éclairer l'espace autour.",
"ryoamiclights.tooltip.mode.2": "%s et %s ont un mouvement saccadé mais mettent à jour la lumière le moins possible.",
"ryoamiclights.tooltip.mode.3": "%s a un mouvement fluide.",
"ryoamiclights.tooltip.tnt_lighting": "Détermine le mode de lumière dynamique de la TNT.\n- %: désactive la lumière dynamique pour la TNT.\n- %s: ajoute un niveau de lumière constant.\n- %s: ajoute un niveau de lumière dynamique.",
"ryoamiclights.tooltip.water_sensitive": "Active la vérification de sources de lumière sensibles à l'eau. C'est-à-dire que certains objets ne vont pas émettre de lumière dans l'eau comme la torche."
}
11 changes: 4 additions & 7 deletions common/src/main/resources/assets/ryoamiclights/lang/fr_fr.json
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{
"ryoamiclights.menu.light_sources": "Sources de lumière dynamiques",
"ryoamiclights.menu.title": "Paramètres de RyoamicLights",
"ryoamiclights.menu.title": "Paramètres de LambDynamicLights",
"ryoamiclights.menu.canvas.1": "La désactivation de l'éclairage dynamique provenant des entités est recommendée avec Canvas !",
"ryoamiclights.menu.canvas.2": "L'éclairage dynamique avec Canvas est actuellement très demandant en ressources !",
"ryoamiclights.menu.tabs.general": "Général",
"ryoamiclights.option.light_sources.block_entities": "Entités de blocs",
"ryoamiclights.option.light_sources.entities": "Entités",
"ryoamiclights.option.light_sources.self": "Première personne",
"ryoamiclights.option.light_sources.water_sensitive_check": "Contrôle de la sensibilité à l'eau",
"ryoamiclights.option.block_entities": "Entités de blocs",
"ryoamiclights.option.entities": "Entités",
"ryoamiclights.option.mode": "Lumières dynamiques",
"ryoamiclights.option.water_sensitive": "Contrôle de la sensibilité à l'eau",
"ryoamiclights.tooltip.block_entities": "Active les lumières dynamiques provenant des entités de blocs.",
"ryoamiclights.tooltip.creeper_lighting": "Détermine le mode d'éclairage dynamique des Creepers.\n- %s: désactive la lumière dynamique pour les Creepers.\n- %s: ajoute un niveau de lumière constant.\n- %s: ajoute un niveau de lumière dynamique.",
"ryoamiclights.tooltip.entities": "Active les lumières dynamiques provenant des entités. Note: Toujours actifs pour les joueurs.",
"ryoamiclights.tooltip.mode.1": "Active les lumières dynamiques. Par exemple, si activé alors un joueur tenant une torche va éclairer l'espace autour de lui.",
"ryoamiclights.tooltip.mode.2": "%s et %s vont avoir un mouvement légèrement saccadé mais minimisent les mises à jour de lumière.",
"ryoamiclights.tooltip.mode.3": "%s donne un éclairage dynamique fluide.",
"ryoamiclights.tooltip.self_light_source": "Active les lumières dynamiques provenant du personnage première-personne. Il est recommendé de désactiver cette option si des shaders qui ont leur propre lumières dynamiques sont utilisés.",
"ryoamiclights.tooltip.tnt_lighting": "Détermine le mode d'éclairage dynamique de la TNT.\n- %s: désactive la lumière dynamique pour la TNT.\n- %s: ajoute un niveau de lumière constant.\n- %s: ajoute un niveau de lumière dynamique.",
"ryoamiclights.tooltip.water_sensitive": "Active la vérification des sources de lumière sensibles à l'eau. C'est-à-dire que certains objets ne vont pas émettre de lumière lorsqu'ils sont dans l'eau."
}
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{
"ryoamiclights.menu.light_sources": "गतिशील प्रकाश स्रोतो",
"ryoamiclights.menu.title": "RyoamicLights विन्यास",
"ryoamiclights.menu.title": "LambDynamicLights विन्यास",
"ryoamiclights.menu.canvas.1": "कैनवस के साथ संस्थाओं के गतिशील प्रकाश को निष्क्रिय करने की सिफारिश किया गई है!",
"ryoamiclights.menu.canvas.2": "कैनवास के साथ गतिशील प्रकाश का प्रदर्शन खराब है!",
"ryoamiclights.option.light_sources.block_entities": "प्रखंड अस्तित्व",
"ryoamiclights.option.light_sources.entities": "अस्तित्व",
"ryoamiclights.option.light_sources.water_sensitive_check": "जल संवेदनशीलता",
"ryoamiclights.option.block_entities": "प्रखंड अस्तित्व",
"ryoamiclights.option.entities": "अस्तित्व",
"ryoamiclights.option.mode": "गतिशील प्रकाश",
"ryoamiclights.option.water_sensitive": "जल संवेदनशीलता",
"ryoamiclights.tooltip.block_entities": "प्रखंड अस्तित्व के गतिशील प्रकाश",
"ryoamiclights.tooltip.creeper_lighting": "क्रीपर का गतिशील प्रकाश का प्रकार बदल देता है| \n- %s - क्रीपर का गतिशील प्रकाश को अक्षम करता है|\n- %s - निरंतर चमक सेट करता है|\n- %s - गतिशील प्रकाश सेट करता है|",
"ryoamiclights.tooltip.entities": "अस्तित्व का गतिशील प्रकाश सक्षम बनाता है| खिलाड़ी हमेशा सक्रिय रहते हैं|",
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"ryoamiclights.menu.title": "Pengaturan RyoamicLights",
"ryoamiclights.menu.canvas.1": "Disarankan untuk menonaktifkan pencahayaan dinamis entitas dengan Canvas!",
"ryoamiclights.menu.canvas.2": "Pencahayaan dinamis dengan Canvas saat ini membutuhkan kinerja yang berat!",
"ryoamiclights.menu.tabs.general": "Umum",
"ryoamiclights.option.light_sources.block_entities": "Entitas Blok",
"ryoamiclights.option.light_sources.entities": "Entitas",
"ryoamiclights.option.light_sources.self": "Sudut pandang orang pertama",
"ryoamiclights.option.light_sources.water_sensitive_check": "Pemeriksaan Sensitivitas Air",
"ryoamiclights.option.block_entities": "Entitas Blok",
"ryoamiclights.option.entities": "Entitas",
"ryoamiclights.option.water_sensitive": "Pemeriksaan Sensitivitas Air",
"ryoamiclights.option.mode": "Cahaya Dinamis",
"ryoamiclights.tooltip.block_entities": "Mengaktifkan pencahayaan dinamis blok entitas",
"ryoamiclights.tooltip.creeper_lighting": "Mengatur mode pencahayaan dinamis Creeper.\n- %s menonaktifkan pencahayaan dinamis Creeper.\n- %s mengaktifkan pencahayaan konstan.\n- %s mengatur pencahayaan dinamis.",
"ryoamiclights.tooltip.entities": "Mengaktifkan pencahayaan dinamis entitas. Catatan: pemain selalu aktif.",
"ryoamiclights.tooltip.mode.1": "Mengaktifkan lampu dinamis. Jika diaktifkan, pemain yang memegang obor akan menerangi area tersebut",
"ryoamiclights.tooltip.mode.2": "%s dan %s akan sedikit lag tetapi meminimalkan pembaruan ringan.",
"ryoamiclights.tooltip.mode.3": "%s adalah pencahayaan dinamis yang mulus.",
"ryoamiclights.tooltip.self_light_source": "Mengaktifkan pencahayaan dinamis orang pertama. Sebaiknya nonaktifkan ini jika kamu menggunakan shader yang memiliki pencahayaan dinamis sendiri.",
"ryoamiclights.tooltip.tnt_lighting": "Mengatur mode pencahayaan dinamis TNT.\n- %s menonaktifkan pencahayaan dinamis TNT.\n- %s menetapkan luminansi konstan.\n- %s menetapkan pencahayaan dinamis.",
"ryoamiclights.tooltip.water_sensitive": "Mengaktifkan pemeriksaan sumber cahaya yang sensitif terhadap air. Ini berarti beberapa item tidak akan memancarkan cahaya ketika terendam di dalam air."
}
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{
"ryoamiclights.menu.light_sources": "Fonti luminose dinamiche",
"ryoamiclights.menu.title": "Impostazioni di RyoamicLights",
"ryoamiclights.menu.title": "Impostazioni di LambDynamicLights",
"ryoamiclights.menu.canvas.1": "È raccomandato disattivare le luci dinamiche delle entità con Canvas!",
"ryoamiclights.menu.canvas.2": "Attualmente la luminosità dinamica è molto pesante con Canvas!",
"ryoamiclights.option.light_sources.block_entities": "Entità blocco",
"ryoamiclights.option.light_sources.entities": "Entità",
"ryoamiclights.option.light_sources.water_sensitive_check": "Controllo della sensibilità dell'acqua",
"ryoamiclights.option.block_entities": "Entità blocco",
"ryoamiclights.option.entities": "Entità",
"ryoamiclights.option.mode": "Luci dinamiche",
"ryoamiclights.option.water_sensitive": "Controllo della sensibilità dell'acqua",
"ryoamiclights.tooltip.block_entities": "Attiva l'illuminazione dinamica delle entità blocco.",
"ryoamiclights.tooltip.creeper_lighting": "Imposta la modalità d'illuminazione dinamica dei Creeper.\n- %s disattiva l'illuminazione dinamica dei Creeper.\n- %s imposta una luminosità costante.\n- %s imposta una luminosità dinamica.",
"ryoamiclights.tooltip.entities": "Attiva l'illuminazione dinamica delle entità. Nota: l'illuminazione dinamica dei giocatori è sempre attiva.",
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