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feat: add durable statestore example (#102)
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/* | ||
* MIT License | ||
* | ||
* Copyright (c) 2022-2024 Tochemey | ||
* | ||
* Permission is hereby granted, free of charge, to any person obtaining a copy | ||
* of this software and associated documentation files (the "Software"), to deal | ||
* in the Software without restriction, including without limitation the rights | ||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
* copies of the Software, and to permit persons to whom the Software is | ||
* furnished to do so, subject to the following conditions: | ||
* | ||
* The above copyright notice and this permission notice shall be included in all | ||
* copies or substantial portions of the Software. | ||
* | ||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||
* SOFTWARE. | ||
*/ | ||
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package main | ||
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import ( | ||
"context" | ||
"errors" | ||
"log" | ||
"os" | ||
"os/signal" | ||
"syscall" | ||
"time" | ||
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"github.com/google/uuid" | ||
"google.golang.org/protobuf/proto" | ||
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"github.com/tochemey/ego/v3" | ||
samplepb "github.com/tochemey/ego/v3/example/pbs/sample/pb/v1" | ||
"github.com/tochemey/ego/v3/plugins/statestore/memory" | ||
) | ||
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func main() { | ||
// create the go context | ||
ctx := context.Background() | ||
// create the event store | ||
durableStore := memory.NewStateStore() | ||
// connect the event store | ||
_ = durableStore.Connect(ctx) | ||
// create the ego engine | ||
engine := ego.NewEngine("Sample", nil, ego.WithStateStore(durableStore)) | ||
// start ego engine | ||
_ = engine.Start(ctx) | ||
// create a persistence id | ||
entityID := uuid.NewString() | ||
// create an entity behavior with a given id | ||
behavior := NewAccountBehavior(entityID) | ||
// create an entity | ||
_ = engine.DurableStateEntity(ctx, behavior) | ||
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// send some commands to the pid | ||
var command proto.Message | ||
// create an account | ||
command = &samplepb.CreateAccount{ | ||
AccountId: entityID, | ||
AccountBalance: 500.00, | ||
} | ||
// send the command to the actor. Please don't ignore the error in production grid code | ||
reply, _, _ := engine.SendCommand(ctx, entityID, command, time.Minute) | ||
account := reply.(*samplepb.Account) | ||
log.Printf("current balance on opening: %v", account.GetAccountBalance()) | ||
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// send another command to credit the balance | ||
command = &samplepb.CreditAccount{ | ||
AccountId: entityID, | ||
Balance: 250, | ||
} | ||
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reply, _, _ = engine.SendCommand(ctx, entityID, command, time.Minute) | ||
account = reply.(*samplepb.Account) | ||
log.Printf("current balance after a credit of 250: %v", account.GetAccountBalance()) | ||
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// capture ctrl+c | ||
interruptSignal := make(chan os.Signal, 1) | ||
signal.Notify(interruptSignal, os.Interrupt, syscall.SIGINT, syscall.SIGTERM) | ||
<-interruptSignal | ||
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// disconnect the event store | ||
_ = durableStore.Disconnect(ctx) | ||
// stop the actor system | ||
_ = engine.Stop(ctx) | ||
os.Exit(0) | ||
} | ||
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// AccountBehavior implements EventSourcedBehavior | ||
type AccountBehavior struct { | ||
id string | ||
} | ||
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// make sure that AccountBehavior is a true persistence behavior | ||
var _ ego.DurableStateBehavior = &AccountBehavior{} | ||
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// NewAccountBehavior creates an instance of AccountBehavior | ||
func NewAccountBehavior(id string) *AccountBehavior { | ||
return &AccountBehavior{id: id} | ||
} | ||
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// ID returns the id | ||
func (a *AccountBehavior) ID() string { | ||
return a.id | ||
} | ||
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// InitialState returns the initial state | ||
func (a *AccountBehavior) InitialState() ego.State { | ||
return ego.State(new(samplepb.Account)) | ||
} | ||
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// HandleCommand handles every command that is sent to the persistent behavior | ||
func (a *AccountBehavior) HandleCommand(_ context.Context, command ego.Command, priorVersion uint64, priorState ego.State) (event ego.State, newVersion uint64, err error) { | ||
switch cmd := command.(type) { | ||
case *samplepb.CreateAccount: | ||
// TODO in production grid app validate the command using the prior state | ||
return &samplepb.Account{ | ||
AccountId: a.id, | ||
AccountBalance: cmd.GetAccountBalance(), | ||
}, priorVersion + 1, nil | ||
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case *samplepb.CreditAccount: | ||
if cmd.GetAccountId() == a.id { | ||
// TODO in production grid app validate the command using the prior state | ||
account := priorState.(*samplepb.Account) | ||
bal := account.GetAccountBalance() + cmd.GetBalance() | ||
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return &samplepb.Account{ | ||
AccountId: a.id, | ||
AccountBalance: bal, | ||
}, priorVersion + 1, nil | ||
} | ||
return nil, 0, errors.New("command sent to the wrong entity") | ||
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default: | ||
return nil, 0, errors.New("unhandled command") | ||
} | ||
} |
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