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Framework for common functionalities or mechanics in game development

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Tsukugi/RPGGodot

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RTS Game (I dont have a name yet)

It is actually an RTS

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About

This is a game made in Godot with C#, it actually is inspired from RimWorld and other games.

Getting Started

These instructions will get you a copy of the project up and running on your local machine for development and testing purposes.

Prerequisites

  • Godot Engine: Make sure you have the Godot Engine (C# version) installed. You can download it from Godot's official website.
  • NET 8.0: Personally I use this version, but this depends on Godot (I think 6.0 onwards should work too).
  • Omnisharp: I use the VSCode plugin (C#, not the latest C# dev kit). Mainly for linting.

Installation

  1. Clone the repository:
    git clone https://github.com/Tsukugi/RPGGodot.git
  2. Open the project in Godot:
    • Launch Godot Engine.
    • Click on the "Import" button.
    • Browse to the directory where you cloned the repository.
    • Select the test.godot file and open it.

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Framework for common functionalities or mechanics in game development

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