Skip to content
View TylerBloom's full-sized avatar
🦀
Accelerating carcinization
🦀
Accelerating carcinization

Sponsoring

@fasterthanlime
@tokio-rs

Organizations

@SquireTournamentServices

Block or report TylerBloom

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
TylerBloom/README.md

Tyler Bloom | They/Them

Anurag's GitHub stats Top Langs

Education

Undergraduate

I graduated with my BS in both math and physics from Fort Hays State University in Dec. of 2019. A large emphasis was placed in computational physics and modeling during my undergrad education, which was my gateway into the wider world of software engineering.

Graduate

I graduated with my MS in pure math from the University of Vermont with a concentration in combinatorics, particularly graph theory.

Projects

I tend to work on whatever sounds interesting to me, but nearly everything I write is written in Rust. Often, this leads me to full-stack Rust projects.

My blog

I maintain a dev blog (The Avid Rustacean) where I discuss my projects and write educational posts about how to reason about Rust from the ground up. If you have a topic that you would like to see explored, open an issue on the blog's repo!

Squire

Squire is tournament software for Magic: the Gathering tournaments. Originally a Python service, it was the project that got me into Rust.

Specter

My newest project is specter. It is my attempt at an emulator ecosystem. It is still in the early stages, but I have big plans for it, including making it playable across all platforms (including in the browser) and have a syncing service manage saves between devices.

I'm starting with a GameBoy color emulator but plan to build emulators for most of the major Nintendo handheld systems. Once functional, I want to build a handheld of my own so that I can play it on the go.

Professional work

Currently, I work Apollo GraphQL on this query planning team, putting my graph studies to good use.

Pinned Loading

  1. specte-rs specte-rs Public

    An experimental GBC emulator written in Rust

    Rust 1

  2. avid-rustacean avid-rustacean Public

    This repo contains the code for my blog, The Avid Rustacean

    Rust 44 2

  3. troupe troupe Public

    Library for modelling Rust applications with actors

    Rust 16

  4. webatui webatui Public

    An integration between the Yew and Ratatui crates for making TUI-themed WASM webapps

    Rust 27 2

  5. my-setup my-setup Public

    A collection of config files that I use.

    Vim Script 1