Skip to content

Commit

Permalink
Update README.md
Browse files Browse the repository at this point in the history
  • Loading branch information
hiroki-o authored Apr 6, 2020
1 parent 50d1aad commit e70a1be
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion README.md
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@

AssetGraph is a tool that aims to reduce the workload of all the effort needed to build workflows around asset importing, building Asset Bundles and building Player Apps. By using the tool, you can build workflow to create, modify, and change asset settings graphically, and even automate it. It will free designers and artists from repetitive tasks during game development.

#Getting Started
## Getting Started
- User Manual: [English(1.5)](https://docs.google.com/document/d/1L4OEowzz2lRMf-o5lTCkqbbdzXffcquH1tlbv9P-oHo/) | [Japanese(1.5)](https://docs.google.com/document/d/1PwDNJcdzIzwlIoaUjL5kiJkyFYg4doIZ8i3q8MA7_sU/)
- [Quick Q&A](https://github.com/Unity-Technologies/AssetGraph/wiki/Q&A)
- [ChangeLog](https://github.com/Unity-Technologies/AssetGraph/blob/1.6/release/CHANGELOG.md) for the latest version info.
Expand Down

0 comments on commit e70a1be

Please sign in to comment.