Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Internal/2022.3/staging #8115

Merged
merged 16 commits into from
Dec 18, 2024
Merged
Changes from 1 commit
Commits
Show all changes
16 commits
Select commit Hold shift + click to select a range
4e76e4d
[Port] [2022.3] [UUM-70119] Fix render texture corruption when using HDR
svc-reach-platform-support Nov 2, 2024
953995b
2022.3:Fix for Camera view is not rendered on PowerVR Rogue GE8320 GP…
satishdhanyamraju Nov 2, 2024
fbf15ca
[Port] [2022.3] Minor docs fixes from feedback tickets
markg-unity Nov 2, 2024
78cd83b
2022.3/platform/console/gfx image update
Adrian1066 Nov 7, 2024
a598330
[Port] [2022.3] Sg/uum 76254 empty group paste location
svc-reach-platform-support Nov 21, 2024
ac1b56d
[Port] [2022.3] Add documentation for shadow matte interaction with s…
svc-reach-platform-support Nov 22, 2024
4389176
DOCG-5967 Fix inject render pass script example
markg-unity Nov 25, 2024
ef967c2
DOCG-6084 Add anchor link to rendering layers with decals
markg-unity Nov 25, 2024
4bd8644
[Backport 2022.3][UUM-51358] Fix incorrect sampling for TextMesh when…
kennytann Nov 26, 2024
cd71e42
[2022.3] Fix Depth attachment texture for DX11
Nov 26, 2024
5274cb6
DOCG-5973 linear gradient, DOCG-4959 VFX snippet "position" capitaliz…
oleks-k Nov 26, 2024
07901fa
Fixed the description about post-processing effects affecting a camer…
oleks-k Nov 26, 2024
d425aa6
[Backport 2022.3] Revert Changes from UUM-29958
RoseHirigoyen Nov 28, 2024
00d83c2
DOCG-5914 added an extra null check, DOCG-5912 protected access for D…
oleks-k Nov 28, 2024
fc37208
Graphics docs feedback fixes November 2024 (part 4 - 2022.3 fixes)
markg-unity Nov 28, 2024
22ca795
[Backport of pull/57437] DOCG-4814. Clarified the rendering layer cou…
oleks-k Nov 28, 2024
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
Prev Previous commit
Next Next commit
[Port] [2022.3] Minor docs fixes from feedback tickets
markg-unity authored and Evergreen committed Nov 2, 2024
commit fbf15ca7d6beca0639a920b88553c93e47ead502
Original file line number Diff line number Diff line change
@@ -6,7 +6,7 @@ Custom Material Inspectors enable you to define how Unity displays properties in

The implementation for custom Material Inspectors differs between URP and HDRP. For example, for compatibility purposes, every custom Material Inspector in HDRP must inherit from `HDShaderGUI` which does not exist in URP. For information on how to create custom Material Inspectors for the respective render pipelines, see:

- **HDRP**: [HDRP custom Material Inspectors](https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@latest?subfolder=/manual/hdrp-custom-material-inspector.html).
- **HDRP**: [HDRP custom Material Inspectors](https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@latest?subfolder=/manual/custom-material-inspectors.html).
- **URP**: [Unity Custom Shader GUI](https://docs.unity3d.com/Manual/SL-CustomShaderGUI.html).

## Assigning a custom Material Inspector
Original file line number Diff line number Diff line change
@@ -15,7 +15,7 @@ public class MyRenderPipeline : RenderPipeline

void InitializeRenderGraph()
{
m_RenderGraph = new RenderGraph(MyRenderGraph);
m_RenderGraph = new RenderGraph("MyRenderGraph");
}

void CleanupRenderGraph()