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6000.1 branchoff #8119

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theopnv
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@theopnv theopnv commented Jan 17, 2025

Purpose of this PR

Turn nightly into weekly, remove the ppv2 jobs (they are only relevant for master).

Testing status

Weekly: https://unity-ci.cds.internal.unity3d.com/project/902/branch/6000.1%2Fbranchoff/jobDefinition/.yamato%2F_abv.yml%23graphics_repo_weekly_6000.1?nav=jobDefinitions

@theopnv theopnv requested a review from a team as a code owner January 17, 2025 09:32
@theopnv theopnv requested a review from a team as a code owner January 17, 2025 12:23
@@ -18,7 +18,6 @@ static IEnumerable GraphicsJobsValidBuildTargets
yield return new TestCaseData(BuildTarget.iOS);
yield return new TestCaseData(BuildTarget.PS4);
yield return new TestCaseData(BuildTarget.PS5);
yield return new TestCaseData(BuildTarget.Stadia);
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@@ -6,7 +6,7 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.

## [17.0.6] - 2024-10-09

## Changed
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EDIT: actual fix seems to bump the template, see below. It was probably missed in #8104

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theopnv commented Jan 17, 2025

Hi @PatrickSycz , could you look at the hdrp blank template changes and confirm they are fine? I think we forgot them in this PR.
@Unity-Technologies/universal-rp-team could you have a look at the Stadia removal from the templates internal tests and also confirm this is fine?
There's also #8120 for master.
Thanks a lot.

@theopnv theopnv requested a review from PatrickSycz January 17, 2025 14:36
@theopnv theopnv mentioned this pull request Jan 17, 2025
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Hi @PatrickSycz , could you look at the hdrp blank template changes and confirm they are fine? I think we forgot them in this PR. @Unity-Technologies/universal-rp-team could you have a look at the Stadia removal from the templates internal tests and also confirm this is fine? There's also #8120 for master. Thanks a lot.

Hi @theopnv, I didn't notice any incorrect template changes. Keep in mind that I'm quiet new to how templates work 😂

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3 participants