This repository has been archived by the owner on Nov 30, 2020. It is now read-only.
Post-processing Stack 1.0.3
- Changed the stack behavior with regards to
depthTextureMode
handling for better compatibility with other post-processing assets. - Fixed a precision issue with color grading.
- Added the enable toggle back on Fog to allow custom fog effects in Deferred.
- Fixed color grading compatibility issues on low-end mobiles (quality will be downgraded on platforms without any proper floating point texture support).
- Fixed a DX9 issue with Depth of Field when working in Linear.
- Fixed a color banding bug in linear with some camera setups.