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This repository has been archived by the owner on Nov 30, 2020. It is now read-only.

Post-processing Stack 1.0.3

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@Chman Chman released this 23 Jun 11:21
· 32 commits to v1 since this release
  • Changed the stack behavior with regards to depthTextureMode handling for better compatibility with other post-processing assets.
  • Fixed a precision issue with color grading.
  • Added the enable toggle back on Fog to allow custom fog effects in Deferred.
  • Fixed color grading compatibility issues on low-end mobiles (quality will be downgraded on platforms without any proper floating point texture support).
  • Fixed a DX9 issue with Depth of Field when working in Linear.
  • Fixed a color banding bug in linear with some camera setups.