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feat: upgrade to 6000.0.32f1 & multiplayer services v1.1.0 bump (#894)
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* upgrade to 6000.0.32f1 & multiplayer services v1.1.0 bump

* changelog cleanup, changelog addition

* upgrading readme version badge
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fernando-cortez authored Jan 14, 2025
1 parent c99b951 commit 7e8de47
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Showing 8 changed files with 38 additions and 39 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -39,8 +39,6 @@ public class MultiplayerServicesFacade : IDisposable, IStartable

bool m_IsTracking;

SessionEventConnectionState m_SessionEventConnectionState = SessionEventConnectionState.Unknown;

public void Start()
{
m_ServiceScope = m_ParentScope.CreateChild(builder =>
Expand Down Expand Up @@ -240,7 +238,7 @@ void SubscribeToJoinedSessionAsync()
CurrentUnitySession.StateChanged += OnSessionStateChanged;
CurrentUnitySession.Deleted += OnSessionDeleted;
CurrentUnitySession.PlayerJoined += OnPlayerJoined;
CurrentUnitySession.PlayerLeft += OnPlayerLeft;
CurrentUnitySession.PlayerHasLeft += OnPlayerHasLeft;
CurrentUnitySession.RemovedFromSession += OnRemovedFromSession;
CurrentUnitySession.PlayerPropertiesChanged += OnPlayerPropertiesChanged;
CurrentUnitySession.SessionPropertiesChanged += OnSessionPropertiesChanged;
Expand All @@ -252,7 +250,7 @@ void UnsubscribeFromJoinedSessionAsync()
CurrentUnitySession.StateChanged -= OnSessionStateChanged;
CurrentUnitySession.Deleted -= OnSessionDeleted;
CurrentUnitySession.PlayerJoined -= OnPlayerJoined;
CurrentUnitySession.PlayerLeft -= OnPlayerLeft;
CurrentUnitySession.PlayerHasLeft -= OnPlayerHasLeft;
CurrentUnitySession.RemovedFromSession -= OnRemovedFromSession;
CurrentUnitySession.PlayerPropertiesChanged -= OnPlayerPropertiesChanged;
CurrentUnitySession.SessionPropertiesChanged -= OnSessionPropertiesChanged;
Expand Down Expand Up @@ -312,9 +310,9 @@ void OnPlayerJoined(string playerId)
Debug.Log($"Player joined: {playerId}");
}

void OnPlayerLeft(string playerId)
void OnPlayerHasLeft(string playerId)
{
Debug.Log($"Player left: {playerId}");
Debug.Log($"Player has left: {playerId}");
}

void OnRemovedFromSession()
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4 changes: 2 additions & 2 deletions Assets/UniversalRenderPipelineGlobalSettings.asset
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15 changes: 8 additions & 7 deletions CHANGELOG.md
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Expand Up @@ -8,22 +8,23 @@ Additional documentation and release notes are available at [Multiplayer Documen

## [Unreleased]
### Added
* Added a welcome dialog to guide users on their first time experience
* Added a Table of Contents with helpful resources, that can be accessed from the `Tutorials > Show Tutorials` menu
* Added the Multiplayer Play Mode package v1.3.1 to the project
* Added a welcome dialog to guide users on their first time experience (#888)
* Added a Table of Contents with helpful resources, that can be accessed from the `Tutorials > Show Tutorials` menu
* Added the Multiplayer Play Mode package v1.3.1 to the project (#890)

### Changed
* Upgraded Boss Room to Netcode for GameObjects v2.0.0
* Upgraded editor version to 6000.0.25f1
* Upgraded editor version to 6000.0.25f1 and upgraded Boss Room to Netcode for GameObjects v2.0.0 (#890)
* Replaced Lobby and Relay standalone packages with the Multiplayer Services package v1.0.2 and the Sessions framework (#892)
* Upgraded editor version to 6000.0.32f1 and Multiplayer Services package to v1.1.0 (#894)
* Removed usage of ISession's deprecated PlayerLeft callback to the new PlayerHasLeft callback

### Cleanup
* Removed ParrelSync from the project
* Removed ParrelSync from the project (#890)

### Fixed
* Fix a Healer ability doesn't work (#893)
* Changed the way characters are oriented when using skills.
* Added the GetTotalDamage API to the IDamagble interface. This number is your maximum health minus your current health.
* Added the GetTotalDamage API to the IDamageable interface. This number is your maximum health minus your current health.
* Changed the way MeleeAction selects a target when there are multiple targets to collide with. The target with the highest GetTotalDamage value (mentioned above) will be selected.


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18 changes: 9 additions & 9 deletions Packages/manifest.json
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@@ -1,27 +1,27 @@
{
"dependencies": {
"com.unity.2d.sprite": "1.0.0",
"com.unity.ai.navigation": "2.0.4",
"com.unity.cinemachine": "2.10.1",
"com.unity.collab-proxy": "2.5.2",
"com.unity.ai.navigation": "2.0.5",
"com.unity.cinemachine": "2.10.3",
"com.unity.collab-proxy": "2.6.0",
"com.unity.ide.rider": "3.0.31",
"com.unity.ide.visualstudio": "2.0.22",
"com.unity.learn.iet-framework": "4.0.2",
"com.unity.learn.iet-framework": "4.0.3",
"com.unity.learn.iet-framework.authoring": "1.2.2",
"com.unity.memoryprofiler": "1.1.1",
"com.unity.multiplayer.center": "1.0.0",
"com.unity.multiplayer.playmode": "1.3.1",
"com.unity.multiplayer.playmode": "1.3.2",
"com.unity.multiplayer.tools": "2.2.1",
"com.unity.netcode.gameobjects": "2.0.0",
"com.unity.performance.profile-analyzer": "1.2.2",
"com.unity.postprocessing": "3.4.0",
"com.unity.render-pipelines.universal": "17.0.3",
"com.unity.services.authentication": "3.3.3",
"com.unity.services.multiplayer": "1.0.2",
"com.unity.services.authentication": "3.4.0",
"com.unity.services.multiplayer": "1.1.0",
"com.unity.test-framework": "1.4.5",
"com.unity.timeline": "1.8.7",
"com.unity.toolchain.macos-x86_64-linux-x86_64": "2.0.9",
"com.unity.transport": "2.3.0",
"com.unity.toolchain.macos-x86_64-linux-x86_64": "2.0.10",
"com.unity.transport": "2.4.0",
"com.unity.ugui": "2.0.0",
"jp.hadashikick.vcontainer": "1.11.0",
"com.unity.modules.accessibility": "1.0.0",
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22 changes: 11 additions & 11 deletions Packages/packages-lock.json
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Expand Up @@ -7,7 +7,7 @@
"dependencies": {}
},
"com.unity.ai.navigation": {
"version": "2.0.4",
"version": "2.0.5",
"depth": 0,
"source": "registry",
"dependencies": {
Expand All @@ -26,7 +26,7 @@
"url": "https://packages.unity.com"
},
"com.unity.cinemachine": {
"version": "2.10.1",
"version": "2.10.3",
"depth": 0,
"source": "registry",
"dependencies": {
Expand All @@ -35,7 +35,7 @@
"url": "https://packages.unity.com"
},
"com.unity.collab-proxy": {
"version": "2.5.2",
"version": "2.6.0",
"depth": 0,
"source": "registry",
"dependencies": {},
Expand Down Expand Up @@ -86,7 +86,7 @@
"url": "https://packages.unity.com"
},
"com.unity.learn.iet-framework": {
"version": "4.0.2",
"version": "4.0.3",
"depth": 0,
"source": "registry",
"dependencies": {
Expand Down Expand Up @@ -129,7 +129,7 @@
}
},
"com.unity.multiplayer.playmode": {
"version": "1.3.1",
"version": "1.3.2",
"depth": 0,
"source": "registry",
"dependencies": {
Expand Down Expand Up @@ -260,19 +260,19 @@
"url": "https://packages.unity.com"
},
"com.unity.services.authentication": {
"version": "3.3.3",
"version": "3.4.0",
"depth": 0,
"source": "registry",
"dependencies": {
"com.unity.ugui": "1.0.0",
"com.unity.services.core": "1.13.0",
"com.unity.services.core": "1.14.0",
"com.unity.nuget.newtonsoft-json": "3.2.1",
"com.unity.modules.unitywebrequest": "1.0.0"
},
"url": "https://packages.unity.com"
},
"com.unity.services.core": {
"version": "1.13.0",
"version": "1.14.0",
"depth": 1,
"source": "registry",
"dependencies": {
Expand Down Expand Up @@ -300,7 +300,7 @@
"url": "https://packages.unity.com"
},
"com.unity.services.multiplayer": {
"version": "1.0.2",
"version": "1.1.0",
"depth": 0,
"source": "registry",
"dependencies": {
Expand Down Expand Up @@ -406,7 +406,7 @@
"url": "https://packages.unity.com"
},
"com.unity.toolchain.macos-x86_64-linux-x86_64": {
"version": "2.0.9",
"version": "2.0.10",
"depth": 0,
"source": "registry",
"dependencies": {
Expand All @@ -416,7 +416,7 @@
"url": "https://packages.unity.com"
},
"com.unity.transport": {
"version": "2.3.0",
"version": "2.4.0",
"depth": 0,
"source": "registry",
"dependencies": {
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4 changes: 2 additions & 2 deletions ProjectSettings/ProjectVersion.txt
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@@ -1,2 +1,2 @@
m_EditorVersion: 6000.0.25f1
m_EditorVersionWithRevision: 6000.0.25f1 (4859ab7b5a49)
m_EditorVersion: 6000.0.32f1
m_EditorVersionWithRevision: 6000.0.32f1 (b2e806cf271c)
2 changes: 1 addition & 1 deletion ProjectSettings/VirtualProjectsConfig.json
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
{
"PlayerTags": [],
"version": "1.3.1"
"version": "1.3.2"
}
2 changes: 1 addition & 1 deletion README.md
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Expand Up @@ -5,7 +5,7 @@
### Made with and Including Utilities for Netcode for GameObjects
<br>

[![UnityVersion](https://img.shields.io/badge/Unity%20Version:-6000.0.25f1%20LTS-57b9d3.svg?logo=unity&color=2196F3)](https://unity.com/releases/editor/whats-new/6000.0.25)
[![UnityVersion](https://img.shields.io/badge/Unity%20Version:-6000.0.32f1%20LTS-57b9d3.svg?logo=unity&color=2196F3)](https://unity.com/releases/editor/whats-new/6000.0.32)
[![NetcodeVersion](https://img.shields.io/badge/Netcode%20Version:-2.0.0-57b9d3.svg?logo=unity&color=2196F3)](https://github.com/Unity-Technologies/com.unity.netcode.gameobjects/releases/tag/ngo%2F1.8.1)
[![LatestRelease](https://img.shields.io/badge/Latest%20Github%20Release:-v2.5.0-57b9d3.svg?logo=github&color=brightgreen)](https://github.com/Unity-Technologies/com.unity.multiplayer.samples.coop/releases/tag/v2.5.0)
<br><br>
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