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make one project for easy export.
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sampattuzzi committed May 17, 2017
1 parent 67e745c commit b013e42
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using UnityEngine;
using System.Collections;

[RequireComponent(typeof(NavMeshAgent))]
[RequireComponent(typeof(UnityEngine.AI.NavMeshAgent))]
[RequireComponent(typeof(Character))]
public class AIController : MonoBehaviour {

public Transform goal;
NavMeshAgent agent;
UnityEngine.AI.NavMeshAgent agent;
Character character;

// Use this for initialization
void Start () {
agent = GetComponent<NavMeshAgent>();
agent = GetComponent<UnityEngine.AI.NavMeshAgent>();
character = GetComponent<Character>();
agent.updatePosition = false;
agent.updateRotation = false;
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12 changes: 12 additions & 0 deletions Asset Pack Project/Assets/Player Script/Player.cs.meta

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9 changes: 9 additions & 0 deletions Asset Pack Project/Assets/Spinner Script.meta

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12 changes: 12 additions & 0 deletions Asset Pack Project/Assets/Spinner Script/Spinner.cs.meta

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