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docs: changelog
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MSchmoecker committed Apr 14, 2024
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# Changelog

## Version 2.19.2
* Changed PrefabManager.Cache to prefer SoftReferences over searching loaded assets, in order to be more reliable future proof. This especially affects (directly mocked) Meshes, please see the [Mesh List](https://valheim-modding.github.io/Jotunn/data/prefabs/mesh-list.html) and update your mocks from the Internal Name to the SoftReference Name
* Fixed item variants were not correctly applied when the item was added in Awake/Start
* Fixed a potential error when calling PrefabManager.Cache.GetPrefab for an invalid Mesh

## Version 2.19.1
* Fixed an issue where the game would load infinitely
* Fixed mocks were not being resolved if the assets are only used in locations
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