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docs: changelog
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sirskunkalot committed May 6, 2022
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## Version 2.6.5
* Added RemovePieceCategory to the PieceManager to remove a category from a piece table again (works at runtime)
* Added GetPieceTables to the PieceManager to get a list of all piece tables in the game
* Added dynamic tab width calculation for custom piece categories

## Version 2.6.4
* Fixed a CustomLocation was not prepared correctly if a deactivated prefab was passed, causing it to spawn inside itself when proximity loaded again
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