[ALL] Extended some internal BSP limits. #1176
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Description
Overlays 512 -> 8192, This is a soft limit, is not check by the engine so it is complety safe to raise up to 65536
Entities 8192 -> 32768, This is an internal limit for compile tools, this allows mappers to use more internal entities without having an error, especially useful if you use a lot of instances, cubemaps, overlays, prop_static.
Wordlights 8192 -> 65536 Increased number of static lights, internal limit as they dont exist in game.