[TF2] Potential fix for chat window out of position in Casual/Competitive Match Start/End #1188
+11
−1
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Potential fix for ValveSoftware/Source-1-Games#3523
Fix is untested due to its dependency on matchmaking
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TF2 uses HUD animations (CompetitiveGame_LowerChatWindow and CompetitiveGame_RestoreChatWindow) to handle moving the chat box up and down when the match status doors appear. However, the live TF client triggers CompetitiveGame_RestoreChatWindow whenever a player is respawned, resulting in the chat window moving itself back up to in-game position when players respawn for the match summary.
comp.textbox.bug.mp4
The live client also fails to relocate the chat window at the start of a match to a lower position. This results in some of the match start UI overlapping significantly:

This was previously not an issue in older versions of the game (picture below is from 2016 competitive beta):

Issue is also prevalent in Casual:

Description