Welcome to Ultima VII: Revisited, my attempt to write a replacement engine for Ultima VII: The Black Gate.
To run this program, you will need to copy the contents of your original DOS ULTIMA7 folder to /Data/u7
. This
will allow the replacement engine to read in the maps and graphics from the original files.
-
Locate your Ultima 7 game files (eg.
C:\Program Files (x86)\GOG Galaxy\Games\Ultima 7
) -
Copy ALL of these files, folders and subfolders into
./resources/Data/U7
(hint: look for theU7.txt
file)
- Clone the project into a local folder using whatever git interface you prefer
- Copy the entire contents of your original DOS ULTIMA7 directory to
$(SolutionDir)/Resources/Data/U7
- Open
./U7Revisited.sln
in Visual Studio (I'm currently using VS 2022) - To run the Debugger, in the Project Properties for
U7Revisited
make sure theWorking Directory
is set to$(SolutionDir)/Resources
- Build the
U7Revisited
project in the solution - Run the program
WASD
: Move around.Q/E
: Rotate left and right.Mousewheel
: Zoom in/Zoom out.- To teleport to a location, left-click there in the minimap.
- Press
ESC
to exit.
This is an open source project, which means that you can grab the source files from github.com/viridiangames and build it yourself!
FEEDBACK IS WELCOME BOY HOWDY IS IT WELCOME!
The best way to give feedback is to send it to my email address [email protected] and put Revisited
in
the subject line.
Have fun, and Rule Britannia.