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Releases: Vortex2Oblivion/LeatherEngine

Release 1.1.6

21 Sep 15:52
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Fixed

  • Changing to a group character showing HaxeFlixel icon.
  • FPS option changes not taking affect until restarting the game.

Full Changelog: 1.1.5...1.1.6
Discord Server

Release 1.1.5

19 Sep 23:34
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Fixed

  • Split vocal tracks not working.

Full Changelog: 1.1.4...1.1.5

Release 1.1.4

19 Sep 22:39
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Fixed

  • Change Character event not working properly.
  • Empty characters showing flixel icon.

Full Changelog: 1.1.3...1.1.4

Release 1.1.3

18 Sep 20:52
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Changed

  • Lua script prints now show the lua script path.

Fixed

  • Character groups not obeying cameraOffset.
  • Changing sections via keybinds in the chart editor sending you to section 0 when no vocal tracks were present.
  • Note sustains are now properly clipped at the strumline center on upscroll.
  • Time bar displaying 0:00 before song has started.
  • Time bar being colored incorrectly on old kade and psych styles.

Full Changelog: 1.1.2...1.1.3

Release 1.1.2

14 Sep 16:44
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Added

  • useAbsolutePositions property for stages
  • camOther camera
  • GF sing notetype
  • Next section preview in chart editor (like in psych engine)

Changed

  • Note shaders are now batched, leading to improved performance.
  • Scrolling into an invalid section in the chart editor now sends you back to the start.

Fixed

  • Sustains are now rendered correctly on downscroll.
  • Antialiasing sometimes being applied, even when turned off in options.
  • The game crashing when performing a ghost tap on a character group with ghost tapping disabled.
  • Scale not saving in character editor
  • Scale not saving in stage editor
  • Scaled stage objects not having correct positioning.
  • Group characters having invalid camera positioning.

Full Changelog: 1.1.1...1.1.2
Discord Server

Release 1.1.1

22 Aug 14:24
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Fixed

  • Scrolling left/right in chart editor.
  • Note sustains overlapping.

Removed

  • Chart editor horizontal scroll limit.

Full Changelog: 1.1.0...1.1.1

Release 1.1.0

14 Aug 01:02
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Added

  • Option to toggle traced lines counter off.
  • Lots of new crash dialogue toast messages.
  • Chart editor now remembers the last section you were in.
  • Optimized versions for some characters.
  • Erect mode stage for week 1.
  • Erect mode stage for week 3.
  • isCharacterGroup variable to characters.
  • blend property to stage objects.
  • scaleY property to stage objects.

Changed

  • Info display now shows traced errors seperately.
  • VSlice results screen back into the old results screen.
  • Car characters have looping idle animations
  • Optimized characters no longer have miss animations
  • Softcoded some base game cutscenes.
  • dad is now the fallback character when on the opponent side.
  • camera flash and camera fade events will now override an ongoing flash/fade

Fixed

  • Change Camera Zoom Strength 2nd argument being linked to the first.
  • Chart editor not loading the proper section when playing song times.
  • Lua scripts not setting variables properly when skipping time
  • Week 3 background lights not changing alpha.
  • Random values in the week 4 stage not working properly;
  • Some FPS counter inaccuracies.
  • Custom gameover characters not loading properly
  • addBehind functions not working on group characters.
  • Scripts loaded using loadScript not setting global variable values.
  • Crash when hovering over an event sprite in the chart editor.
  • Popup error messages are now properly always on top.

Removed

  • Init Shader and 3D shader events from event list (events are still in game for backwards compat reasons)

Full Changelog: 1.0.7...1.1.0

Release 1.0.7

07 Aug 16:37
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Added

  • Gamemode Client support for Linux

Fixed

  • Chart editor event performance
  • Traces from external logging functions now properly show the trace location

Changed

  • Chart editor tooltips for performance reasons.
  • Changed color of popup error message.

Full Changelog: 1.0.6...1.0.7

Release 1.0.6

03 Aug 17:02
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Added

  • Tooltips to events showing information when hovered.

Changed

  • Logs from Lime and OpenFL are now properly displayed in the in game logger
  • Mod loading errors are now properly displayed.

Fixed

  • Fixed some backwards-compatibility issues with certain shaders.
  • Rotated notes now properly rotate around the origin.
  • Events getting duplicated upon reloading the chart editor.

Full Changelog: 1.0.5...1.0.6

Release 1.0.5

24 Jul 20:29
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Changed

  • Slightly improved support for mods to add custom main menu buttons.

Fixed

  • Mod options getting reset when restarting the engine.

Full Changelog: 1.0.4...1.0.5