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Basic game server for testing
Vrekt edited this page Apr 8, 2024
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Here is basic example of a testing server to get up and running quick.
final GdxProtocol protocol = new GdxProtocol(1, "GameProtocol", true);
final GameServer gameServer = new GameServer(protocol, "1.0");
final NettyServer server = new NettyServer("localhost", 6969, protocol, gameServer);
server.bind();
gameServer.getWorldManager().addWorld("TutorialWorld", new WorldAdapter(new ServerWorldConfiguration(), "TutorialWorld"));
gameServer.start();
System.err.println("Server running.");
As such, you would join this TutorialWorld
in the client with player.getConnection().joinWorld("TutorialWorld", player.getName());
Getting Started
Server
Networking
Entities
Worlds
Instances