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objmem: prevent calling audio_RemoveObj() from the destructors of in-game objects #909

objmem: prevent calling audio_RemoveObj() from the destructors of in-game objects

objmem: prevent calling audio_RemoveObj() from the destructors of in-game objects #909

Triggered via pull request August 10, 2024 13:22
Status Failure
Total duration 17m 6s
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CI_emscripten.yml

on: pull_request
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Matrix: publish_dev_build
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3 errors and 2 warnings
wasm32: lib/framework/for_each_tuple.h#L54
no template named 'tuple_size_v' in namespace 'std'; did you mean 'tuple_size'?
wasm32: lib/framework/for_each_tuple.h#L54
no matching function for call to 'for_each_tuple_helper'
wasm32
Process completed with exit code 2.
wasm32
The following variables are not used in CMakeLists.txt:
wasm32
Fribidi not found - WZ will be compiled *without* Fribidi support