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objmem: prevent calling audio_RemoveObj() from the destructors of in-game objects #919

objmem: prevent calling audio_RemoveObj() from the destructors of in-game objects

objmem: prevent calling audio_RemoveObj() from the destructors of in-game objects #919

Triggered via pull request August 11, 2024 08:31
Status Success
Total duration 21m 14s
Artifacts 1

CI_emscripten.yml

on: pull_request
Matrix: web-build
Matrix: publish_dev_build
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Matrix: publish_release_build
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Matrix: Upload to Release
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2 warnings
wasm32
The following variables are not used in CMakeLists.txt:
wasm32
Fribidi not found - WZ will be compiled *without* Fribidi support

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warzone2100_web_wasm32_archive
103 MB