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Update AutohostConfig.md
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johan-boule authored and past-due committed Jul 7, 2024
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2 changes: 1 addition & 1 deletion doc/hosting/AutohostConfig.md
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Expand Up @@ -15,7 +15,7 @@ The `challenge` object defines the game parameters for a multiplayer game.
* `scavengers` sets which scavengers should be in game : `0` for none, `1` for basic scavengers, `2` for ultimate scavengers.
* `alliances` sets the alliance mode. `0` for free for all, `1` for allow alliances, `2` for fixed teams, `3` for fixed teams without research sharing.
* `powerLevel` sets the power generation rate. `0` for low, `1` for medium, `2` for high.
* `bases` sets the starting base. `0` for no base, `1` for small base, `2` for advanced base.
* `bases` sets the starting base. `1` for no base, `2` for small base, `3` for advanced base.
* `name` your game name, as it will be shown in the lobby.
* `techLevel` sets the starting technology level. `1` for level 1 (wheel), `2` for level 2 (water mill), `3` for level 3 (chip), `4` for level 4 (computer).
* `spectatorHost` when `true` or `1`, the host will spectate the game. When `false` or `0`, the host will play the game.
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