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Implement a randomized assortment of some of the best unit designs possible when starting Beta and Gamma from the main menu as part of a suggestion. To my surprise I discovered Commanders can't be seen in
eventTransporterLanded
withenumCargo()
because they get pulled out of the transporter's group a little bit before hand (recreating a Commander group withadd()
removes a unit from another droid's group when called--in this case the transporter). I moved it after the script event to fix this as the whole process should be the same essentially.Beta gets a ranked sensor and a commander in the first drop and Gamma gets 2 Hero commanders at the start over the AA tanks (4 whirlwinds come in the second drop only as they aren't useful in the first drop and I'll let the player decide if they want to recycle units for more mobile AA).