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Plasmite Flamer HP, Weight, Range Balance #3931

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aco4
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@aco4 aco4 commented Jun 27, 2024

Hitpoints

Inferno is 4.5x the HP of Flamer, so I made Plasmite Flamer 4.5x the HP of Inferno. This is comparable to Light Cannon and HVC, which have 250 HP.

  • Flamer HP = 10
  • Inferno HP = 45
  • Plasmite Flamer HP = 125205

Weight

I made Plasmite Flamer the same weight as Inferno.

  • Flamer weight = 250
  • Inferno weight = 5000
  • Plasmite Flamer weight = 10005000

Range

I gave Plasmite Flamer 2 tiles more range than Inferno. This is comparable to Assault Cannon.

  • Flamer range = 256–384 (2–3 tiles)
  • Inferno range = 512–640 (4–5 tiles)
  • Plasmite Flamer range = 384–512768–896 (6–7 tiles)

@KJeff01
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KJeff01 commented Jun 27, 2024

PFKING

Meme aside, Python half-tracks and hover aren't phased by +4000 weight on cement (which many NTW maps consist of). It would ultimately just slow turn speed a bit and hurt non-heavy body designs more.

@past-due past-due marked this pull request as draft June 27, 2024 23:32
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