0.3.0-preview
Pre-release
Pre-release
WaynGames
released this
05 Jul 13:21
·
60 commits
to master
since this release
[0.3.0] - 05/07/2020
Added
- Support for cost constraint and consumtion on skill
- Support for simple target selection from skill (self or target)
- System groups to organize systems update order
Changed
- BREAKING CHANGE - Rename all occurences of "Skill" to "Ability" and "Skills" to "Abilities".
- Trigger system won't do anything if it's consumer counter part won't run. This avoid creating the native stream, which in turn avoid any risk a memory leak so there is no need for the consumer to always update to do the clean up.
Code Test Coverage
- Started monitoring the code coverage of the package and switched to system behavior test strategy instead of a world test strategy.
Name | Covered | Uncovered | Coverable | Total | Line coverage |
---|---|---|---|---|---|
WaynGroup.Mgm.Ability | 233 | 72 | 305 | 951 | 76.3% |
WaynGroup.Mgm.Ability.Editor | 0 | 137 | 137 | 546 | 0% |
- CRAP score is currenlty wrong, it show 2 false positive CRAP method.