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@WaynGames WaynGames released this 05 Jul 13:21
· 60 commits to master since this release
cce92ef

[0.3.0] - 05/07/2020

Added

  • Support for cost constraint and consumtion on skill
  • Support for simple target selection from skill (self or target)
  • System groups to organize systems update order

Changed

  • BREAKING CHANGE - Rename all occurences of "Skill" to "Ability" and "Skills" to "Abilities".
  • Trigger system won't do anything if it's consumer counter part won't run. This avoid creating the native stream, which in turn avoid any risk a memory leak so there is no need for the consumer to always update to do the clean up.

Code Test Coverage

  • Started monitoring the code coverage of the package and switched to system behavior test strategy instead of a world test strategy.
Name Covered Uncovered Coverable Total Line coverage
WaynGroup.Mgm.Ability 233 72 305 951 76.3%
WaynGroup.Mgm.Ability.Editor 0 137 137 546 0%
  • CRAP score is currenlty wrong, it show 2 false positive CRAP method.