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Character data

Pollonero edited this page Feb 8, 2024 · 3 revisions

defaultFlipX:

  • true -> If is true is player

healthIcon:

  • "godred" -> the name says

cameraOffset: [0, 800]

  • frist is the x (negativo a izquierda)
  • Y the second (If positive will go down)

bitshort: true

  • Makes the character bit more short on size (More Small) -0.5 form his original size (NONE FORCED TO PUTINT)

lessshort:

  • true, -> Same ass bitshort but this is -0.7 from his original size

singDuration:

  • 4.0 -> How much takes to do a animation (Default is 4.0)

Death Character

deathCharacter:

  • bfmii-dead -> Put the name of the dead character (use the name that in the character data)

isDeathCharacter:

  • true -> Put true so the code knows is this is a death character