A simple mod manager for PAYDAY 2 to make managing all of those files a little bit easier.
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Disable mods you don't want to use at the moment.
- This feature is good for testing out which mod is crashing the game!
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External tools tab to have shortcuts to modding tools in one place
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Search bar to find the installed mod you're looking for in seconds.
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Create profiles to organize your mods.
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Assign tags to mods
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Delete mods from your computer.
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Automatic installation by dragging and dropping files into the program.
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This also includes automatic unzipping.
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You still have to choose what type of mod it is (mods, mod_overrides, maps)
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Easy to access buttons for your game directory, crash logs, and starting the game.
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Backup all of your mods and package it into a compressed file.
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Auto detects and installs Myth Mod Manager's updates.
Like all PAYDAY 2 Mods, Super BLT is required to run mods
Rest assured, this program does not contain malicious code.
When a release is published, github builds the executable as seen here, not me.
If you still are suspicious, you can build the executable yourself with these steps:
- Install Python 3.11
- Clone this repository
- Run
createEXE.bat
orcreateEXE.sh
depending on your OS - There will be a folder created called
Myth Mod Manager
which contains the newly compiled executable. This is created within the repository. - Move
Myth Mod Manager
to your preferred directory and start it.
Windows:
- It is recommended to use windows 10 or higher
- Windows 7 is not supported
Linux/MacOS:
Linux is supported, but I've only tested on Mint Linux.
Please report any issues found.
It works with both steam and epic games versions.
The following languages are supported but may not be accurate. If you want to help contribute support for a language, See issue #44 or read CONTRIBUTING.md and make a contribution.
Deutsch, English, Español (españa), Français, Italiano, 日本語, 한국인, Nederlands, Polski Português (Brasil), Русский, 中文(简体)
You may download any version of Myth Mod Manager and view changelogs at the releases page
- New Icon/Logo
- Auto mod type detection
- Improve Multi-Language Support See issue #44
- Some kind of modworkshop.net integration, see issue #14
Suggestions are appreciated!