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Development Build(2024-11-18)

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@github-actions github-actions released this 18 Nov 06:25

Commits

  • 4d7dee5: [SD] Moam and Ouro use Double Attack manually (AnonXS) #907,#578
  • b4bd5e9: [Spell] Butcher Drain 7486 should not be removed on Evade (AnonXS) #907,#587
  • 574f302: [Spell] Mirefin Fungus 9463 should not be removed on Evade (AnonXS) #907,#587
  • 5d36e51: [Spell] Bonus Dodge 8273 should not be removed on Evade (AnonXS) #907,#587
  • bab91a8: [Spell] Barbs 8393 should not be removed on Evade (AnonXS) #907,#587
  • 7a55da1: [Spell] Quick Snap 4161 should not be removed on Evade (AnonXS) #907,#587
  • 88dc5ed: [Spell] Leech Pulse 8434 should not be removed on Evade (AnonXS) #907,#587
  • 3bad4be: [Spell] Plague Cloud 12002 should not be removed on Evade (AnonXS) #907,#587
  • 11ccd49: [Spell] Spell Reflection 9941 should not be removed on Evade (AnonXS) #907,#587
  • ee65ee5: [Spell] Shadowform 16592 should not be removed on Evade (AnonXS) #907,#587
  • 5bcced5: [Spell] Immolate 11984 should not be removed on Evade (AnonXS) #907,#587
  • 1690d69: [Spell] Aerie Gryphon Speed Buff 21190 should not be removed on Evade (AnonXS) #907,#587
  • 8b38bf4: make razorgore vanilla blizzlike (Viger) #907,#586
  • Fix prepared statement having too many placeholders #907,#580 (insunaa)
  • Fix required rank for officer hall #907,#579 (insunaa)
  • Add some details to windsor script #907 (killerwife)
  • Fix new AHbot not being initialized #907,#581 (insunaa)
  • 55fbc8e: Realm/Core: Implement realm category mapping using realm zone and major version (Exxenoz) #907,#570
  • Enable 2FA on Classic #907,#583 (insunaa)
  • change order, comment byte read bs-ery #907,#583 (insunaa)
  • Simplify 1.12 ToTP support #907 (insunaa)
  • Make guardian ai respect same implicits as normal ai #907 (killerwife)
  • abd860a: Pet/Unit: Add unsummon of guardians on home reach (killerwife) #907
  • 5c6e613: Show quest greeting only if player has more than one menu option available, and add config value to keep previous behavior if so inclined. (Nytanath) #907
  • Fix compilation warning due to too many params #907 (killerwife)
  • 6d25538: fix 3fadd9f (Eugene F) #907
  • Resolve VMAP manager race conditions with iInstanceMapTrees #907 (killerwife)
  • Fix compilation and warnings #907 (killerwife)
  • Fix error with string id and spawn group when buddy entry set and let spawn group use buddyentry #907 (killerwife)
  • Fix some strings in previous commit #907 (killerwife)
  • Only trigger cooldown if any aura procced and fix attributes for failure #907 (killerwife)
  • Fix one wrong check with new preallocated ids #907 (killerwife)
  • Refactor mmap manager dependancies and improve code #907 (killerwife)
  • Add partial pre-loading on map init #907 (killerwife)
  • Implement pre-load of mmap files for additional thread safety #907 (killerwife)
  • 9c9abd7: Change default from previous commit (killerwife) #907
  • Codestyle changes for battleground adjacent code #907 (killerwife)
  • Revert usage of SPELL_ATTR_EX3_TREAT_AS_PERIODIC as proc indicator #907 (killerwife)
  • Make ScriptedAI::EnterEvadeMode call proper parent #907 (killerwife)
  • Fix deadlock on shutdown and AHBot spam #907 (insunaa)
  • Fix "The Missing Diplomat - Part 8" quest (#694) #907 (_daanieL)
  • 0f29a8a: [Spell] Withering Poison Proc 13886 should not be removed on Evade (AnonXS) #907
  • 9b6dd9f: Missing bot-specific pathfinder modifications to allow for travel node generation. (#701) (mostlikely4r) #907
  • Add safeguard against too high pin count #907 (killerwife)
  • f477cc2: Remove offending erroring combat conditions sql (killerwife) #907
  • Add cyclic graph trigger protection to spawn group aggro trigger #907 (killerwife)
  • Mobs that are poly'd should not get help aggro until poly end #907 (killerwife)
  • Expand help aggro to all of CC #907 (killerwife)
  • Add automatic remount and speed change using MountEntry #907 (killerwife)
  • Attempt to remedy dungeon spawn group creature entry gen #907 (killerwife)
  • Fix infinite loop from previous commit #907 (killerwife)
  • Make mincount also respond to other randomization types of entry #907 (killerwife)
  • Reorder creature_spawn_entry code to stop double reroll for creature #907 (killerwife)
  • 5361edf: [SD] Correct EscortFaction for 2769 npc_professor_phizzlethorpe (AnonXS) #907
  • d6d00d8: [SD] Corret EscortFaction for 2917 npc_prospector_remtravel (AnonXS) #907
  • e4dda73: World/Core: Instance id's being packed and shuffled after instance reset being started for old ids. (mostlikely4r) #907
  • 00b8356: Creature summon: Keep creature pet active so it can properly be removed from active during Map::Remove (mostlikely4r) #907
  • Fixed INSTALL target on windows having incorrect path for debug pdb and missing one of openssl dlls #907 (Shauren)
  • fix mana absorb shield #907 (insunaa)
  • deprecate ApplyPowerMod #907 (insunaa)
  • Added a custom smart pointer type unique_trackable_ptr - a specialized variant of std::shared_ptr that enforces unique ownership #907 (Shauren)
  • Use new unique_trackable_ptr for various classes exposed to scripts (not actually used anywhere currently) #907 (Shauren)
  • 4d386d3: Add missing GetWeakPtr functions (#1) (Foe) #907
  • Defer GameEventUpdateCreatureDataInMapsWorker to map itself #907 (killerwife)
  • Implement TRIGGERED_FORCE_COSTS and aura triggerflag support #907 (killerwife)
  • Try to make power rounding accurate #907 (killerwife)
  • Switch from ceilf to ceil #907 (insunaa)
  • Loramus Thalipedes 7783 update #907 (Grz3s)
  • Stone Watcher of Norgannon 7918 #907 (Grz3s)
  • Implement Westfall GY as fallback graveyard #907 (insunaa)
  • Add Crossroads as Horde default (pending confirmation) #907 (insunaa)
  • Fix division by zero in pull effect #907 (killerwife)
  • Add function to CallAssistance explicitly #907 (insunaa)
  • Do not knock back when rooted #907 (insuna)
  • Reset on home #907 (insuna)
  • Implement FOREVER_CORPSE_DURATION (#535) #907 (insuna)
  • Implement NO_MELEE_APPROACH (#539) #907 (insuna)
  • Accept Chrono literals for ForcedDespawn #907 (insunaa)
  • Allow setting RespawnDelay with chrono literals #907 (insunaa)
  • Implement SPAWN_DEFENSIVE and IGNORE_COMBAT (#538) #907 (insuna)
  • Add a timer for code-benchmarking with RAII #907 (insunaa)
  • Prevent crash when killing a guard with a gameobject (like a trap) (#570) #907 (mostlikely4r)
  • Implement DONT_REPOSITION_IF_MELEE_TARGET_IS_TOO_CLOSE (#547) #907 (insuna)
  • c659b3a: Fix CodeBench guard macro (insunaa) #907
  • Fixed a crash loading an instanceId 1 which is reserved for ebon hold alliance. #907 (mostlikely4r)
  • Prevent double login while player is teleporting. #907 (mostlikely4r)
  • Compile fix for new quest weakptr #907,#590 (mostlikely4r)
  • Rework BG queue to be asynchronous and resolve race conditions #907 (killerwife)
  • Minor optimizations from wotlk #907 (killerwife)