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Releases: Wrye-Code-Collection/wrye-bash

307.202002061758

06 Feb 18:14
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307.202002061758 Pre-release
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307.202002061758

NOTE: The official Wrye Bash version no longer uses libloot python by WrinklyNinja. Therefore this version does not either. It should still utilize the LOOT masterlist and userlist for bash tags. Please report any issues only after first installing LOOT 15.x and reviewing the masterlist it has downloaded. The reason for that is there are different branches with different syntax and something may not have been carried over.

For any version of Windows. Built with py2exe.

Differences between official Wrye Bash version

  • DynDoLod friendly CELL patcher adjustments
  • Reverted some Installer context menu changes

Installer Context menu

image

307.202001171600

17 Jan 16:03
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307.202001171600 Pre-release
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307.202001171600

NOTE: Uses LOOT 15.x so you will need that version of the masterlist of you could have unexplained errors when Wrye Bash tried to read the LOOT masterlist.

For Windows 10 users only Built with py2exe.

307.202001171036

17 Jan 11:01
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307.202001171036 Pre-release
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307.202001171036

NOTE: Uses LOOT 15.x so you will need that version of the masterlist of you could have unexplained errors when Wrye Bash tried to read the LOOT masterlist.

For Windows 7 and 8.1 users. Built with pyinstaller rather then py2exe.

If you still use LOOT 14.x then you will need 307.201912282148

307.202001101724

10 Jan 17:29
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307.202001101724 Pre-release
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307.202001101724

NOTE: Uses LOOT 15.x so you will need that version of the masterlist of you could have unexplained errors when Wrye Bash tried to read the LOOT masterlist.

For Windows 10 users only Built with py2exe.

307.202001101603

10 Jan 16:33
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307.202001101603 Pre-release
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307.202001101603

NOTE: Uses LOOT 15.x so you will need that version of the masterlist of you could have unexplained errors when Wrye Bash tried to read the LOOT masterlist.

For Windows 7 and 8.1 users. Built with pyinstaller rather then py2exe.

If you still use LOOT 14.x then you will need 307.201912282148

307.202001030030

31 Dec 12:01
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307.202001030030 Pre-release
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307.202001030030

NOTE: Uses LOOT 15.x so you will need that version of the masterlist of you could have unexplained errors when Wrye Bash tried to read the LOOT masterlist.

For Windows 7 and 8.1 users. Built with pyinstaller rather then py2exe.

If you still use LOOT 14.x then you will need 307.201912282148

307.201912282148

26 Nov 06:56
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307.201912282148 Pre-release
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Warning/Note: Github is not using the odd version number correctly to determine which is newer. This is not my current most recent version. However, this is the last version to use LOOT 14.x. If you want the latest version use 307.202001101603 but LOOT 15.x is required.

307.201912282148

For Windows 7 and 8.1 users. Built with pyinstaller rather then py2exe.

307.201904271825 Experimental

01 May 00:43
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Removed because commit wrye-bash@eb3c9e2 breaks the patching routines. Use 307.201904161810 or Use 307.201904161800

307.201904161810 Experimental

17 Apr 01:25
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  • Basic Enderal Support (Inferno)
  • Fix for Mod Checker
    • Fix for ConfigHelpers bug and invalidVersion
    • Fix is_esl_capable had not attribute verbose
  • Updated LOOT API to 14.x
  • Convert to long FormIDs before patching Stats
    • Fix Duplicate Records In Stats Parsing
  • Fix FNV installer using incorrect variables
  • Rework fomod installer backend
  • Fix for checking if file is mergable after previous changes by Inferno
  • New SKSE cosave support for Skyrim SE only! (SKSE is not required to use Wrye Bash)
    • Shows plugins in save header as they were loaded at runtime.
    • Requires SKSE 2.0.15 (runtime 1.5.73) or higher
    • All cosaves prior to SKSE 2.0.15 will be inaccurate and unsorted
  • Basic FOMOD NMM support by GandaG and erri120
    • Updated FOMOD support by GandaG
  • Cell Patcher Optimization [CptMcSplody]
    • Fixed DynDoLod issue when Bash Patch was active
  • [TES5] Updated header file version to 1.70
  • Fix for AttributeError: 'unicode' object has no attribute 'items' when game INI is located in game folder
  • Minor fix for files ending in .esm but no ESM flag (Although this should never be done by an author)
  • Fix for wrye-bash#428: Space in temp directory causes error in 7zip
  • [FNV] Added missing comma to dataDirsPlus
  • [FO3] Updated MreLeveledList
  • [FNV] Updated MelModel
  • [FO4] Updated class MelModel
  • Update RecordHeader.topTypes
    • Also updated RecordHeader.recordTypes.
    • Removed duplicate AMMO entry which caused Bash to make two groups of the same type and merge the same record with the same FormID into the Bash Patch.
  • Update Fallout 4 records.py
    • Imports the same as Skyrim SE to facilitate better importing
    • Updated Leveled List definitions as they are different from Skyrim
  • Tweak to NamesPatcher to remove FACT
    • Nothing else patches it and just breaks it.
  • Remove unused Alias Patcher
  • Add loadInfos for MreDial
  • Remove Add master from all versions
    • This does not update FormIDs and could not do so because some records are not fully decoded.
  • Remove MelOptStructA
  • Update MreLens
  • Updated MreLeveledListBase with extra flag for Skyrim SE
    • Won't effect other games that don't use it because the flg won't be set
  • Fix Exterior Cell Grup Indices Order
  • [FO4] Disable ESLify flagging and ESL verification support
    • All records have to be decoded for this to work
  • Update messages to display ESL rather then Mergable
  • Disable Merge Plugins [Skyrim SE/Fallout 4]
    • This is in place of having improved ESL
  • Added Ghetto ESL qualification check
  • Added Mod_FlipEsl
  • checking commits for ESL in Bash Patch
  • ESL flagged files do not count toward max_espms
  • Adding Default values to MelOptStruct
    • Apparently MelOptStruct looks at default values rather then the data istelf. This should probably be updated because testing WRLD records, WCTR and NAM4 were not carried over into the Bash Patch. An additional Bash Tag is probably not needed.
  • Updated class MelModel
    • This discards textureHashes since they are not used in loose files. Which fixes an issue with adding Form Version 44 to the header of Skyrim SE plugins that contain textureHashes.
  • Remove Critical Oversight
  • C.GridFlags C.MaxHeight
  • Taglist Update LOOT v0.13
  • Update Advanced Readme
  • Add New Cell Tag C.Locklist
  • Add C.Regions to Oblivion
  • Syntax Correction for not in checks
  • Add Persistent Cells to Patcher Check
  • Fix C.Regions ITM & ITPO
  • Refactor Cell Importer
  • Enabled additional patchers for Skyrim
  • Account for truncated records in Skyrim.esm

307.201904161800 Nexus Test Version Fix

17 Apr 01:08
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My current working version I use for personal use is 307.201904161810 Experimental

If you had the following error with the Nexus release of 307.201903301944 this is a temporary update until another official release.

Traceback (most recent call last):
File "bash\bash.pyo", line 282, in _main
File "zipextimporter.pyo", line 82, in load_module
File "bash\basher\__init__.pyo", line 4191, in <module>
File "zipextimporter.pyo", line 82, in load_module
File "bash\basher\links.pyo", line 41, in <module>
File "zipextimporter.pyo", line 82, in load_module
File "bash\basher\installer_links.pyo", line 43, in <module>
File "zipextimporter.pyo", line 82, in load_module
File "bash\basher\gui_fomod.pyo", line 31, in <module>
File "zipextimporter.pyo", line 82, in load_module
File "bash\fomod.pyo", line 30, in <module>
File "zipextimporter.pyo", line 82, in load_module
File "distutils\__init__.pyo", line 26, in <module>
ImportError: cannot import name dist