Demonstrates a finite-state machine (FSM) implementation and use of agents and custom sensor for sight.
Sources and code examples used in this project:
- Unity AI Development: A Finite-state Machine Tutorial: https://www.toptal.com/unity-unity3d/unity-ai-development-finite-state-machine-tutorial/
- Unity Line of Sight Checking Using Sensors: https://www.youtube.com/watch?v=znZXmmyBF-o&ab_channel=TheKiwiCoder/
- UniRx
- Mannequin Model: https://www.mixamo.com/
- Sound effects from Pixabay: https://pixabay.com/
- Textures: https://www.textures.com/