Releases: YoShibyl/My-FastGH3-Mods
Releases · YoShibyl/My-FastGH3-Mods
NEW Debug Info Overlay 1.0 [mods v1.3.0]
Debug Info Overlay
- Press the Tab key in-game to toggle on/off
- Shows song time, progress, and notes hit/missed per player (with more to come soon?)
- Global variables can be displayed by putting their names in
settings.ini
(try setting one to ExampleVar
and hitting some notes for a surprise!)
Star Power Percent 1.1.1 - Hotfix for Faceoff [mods v1.2.2]
SP% Changelog
- Fixed positioning for Faceoff and Pro Faceoff modes by placing the percentages above the highway in those modes
- Fixed an issue where 2-player Battle Mode could potentially show SP percent despite being a battle
[mods v1.2.1] Custom Player Name 1.1
Custom Player Name - changelog
- Added proper scaling to prevent long names from flowing past the highway edges
- Added functionality to make the player name instead show the instrument/part being played by setting it to
.instrument
(currently case-sensitive, all lowercase)
(NEW) Custom Player Name display
No changes to previously released mods, but here's a brand new one that lets you put custom text below the strikeline on the highway!
Custom Player Name display
Star Power Percent 1.1.0
SP% Changelog
- Moved the position of the SP% to below the Rock Meter to make it more compatible with 2-player modes
- Fixed SP% showing up in Battle Mode
Accel. Mode 1.1.2 + Star Power Percentage Display
Acceleration Mode 1.1.2-beta
Changelog
- Tweaked the main script name so that it will be compatible with other mods
(NEW) Star Power Percentage display!
This mod shows the exact amount of Star Power you have, if applicable.
Acceleration Mode 1.1.1 - hotfix
Changelog
- Fixed an issue where restarting the song wouldn't reset the speed if it was too fast.
- The hit window might get messed up after restarting, though. Restarting a second time should fix that!
Acceleration Mode 1.1.0-beta : In-game toggle
Changelog
- Added a toggle for the mod in the Extras menu of the game.
- Known issue: Enabling Acceleration Mode this way doesn't properly take effect if the song run was started with it disabled. A workaround for this is to restart the song with it enabled.
Acceleration Mode 1.0.0-beta for FastGH3 1.1
- Every note hit speeds up the song by 0.05%
- Breaking combo will steadily slow down the song as long as notes aren't being hit
See the README.md for how to install QB mods on FastGH3.