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#278 * Movement functions * Other small change
#278 * Various functions * os_* functions * parameter_count() & parameter_string() * Physics functions * Replaced pixel-to-ratio note on all pages with a snippet
#278 * String functions * Array functions: * Fixed incorrect cross-reference links to "Offset and Length" section on all pages (weren't working) * is_undefined() function * Small change to browser_input_capture() function page
#278 Various changes for the last section of GmlSpec
game_setting tag: remove from extra pages
Fixed merge conflict on frac() page
YoYoGames/GameMaker-Bugs#11316 * Moved the ternary operator explanation to its own snippet and inserted on "If/else and conditional operators" page and "Expressions And Operators" page * Added all missing operators listed in the issue * Added other missing operators: |=, &=, ^=, %= * Added a new section for the string concatenation operator * Visual update of the pages todo: check if implicit conversion to string is supported for string concatenation
…ce into Plugin preferences) YoYoGames/GameMaker-Bugs#9264
.14 misc changes
Optional output parameter for matrix functions, texturegroup_add() supports image data in buffers, tile map collision masks
…_exists() YoYoGames/GameMaker-Bugs#3457 Added new function references pages and updated links and table of contents
…ls, not fractions of the size
…var_struct parameter YoYoGames/GameMaker-Bugs#12218 Added to the snippet that you can pass an empty struct or undefined to pass no variables
New functions vertex_format_exists() and vertex_buffer_exists(), font_get_info() "yoffset" glyph variable, a few other small fixes
Some .14 changes
…on() skeleton_animation_set_position() pages YoYoGames/GameMaker-Bugs#12289
YoYoGames/GameMaker-Bugs#12334 Since the name given in the Room Editor gives access to the same value as the built-in "id" variable, i.e. a handle to the instance
…e from instance names set in the room editor YoYoGames/GameMaker-Bugs#12334 Removed the incorrect part of the note and replaced with a new note that says you can access the "id" directly using the name given in the Room Editor
…n section * Visual update of the overview page and all function reference pages * Separated function reference and text on the overview page, added headings for the function reference * Updated "Back" links, fixed a few incorrect "Next" links
* Added that negative values can be passed for frame time * Clarified the workings of the garbage collector in case of positive and negative frame time values * Added a RH variable for the default target frame time value and inserted it on the relevant function pages
ref_create() can take a hash as the second parameter, gc_target_frame_time() can take a negative value, a few other fixes
docs(feature): Add docs for export dir on sound editor page
…eworks into builds YoYoGames/GameMaker-Bugs#10429 * Added information to a new section at the bottom of the Creating An Extension page * A few other small fixes on the page
…nual page Added a second code example to the function page showing a negative frame time value being used
…ember on the font_get_info() page
Extensions: [macOS YYC] Add support for inserting Frameworks into builds
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