-
-
Notifications
You must be signed in to change notification settings - Fork 2
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Adding branding guidelines and materials
- Loading branch information
1 parent
8fd3d4d
commit 01f3149
Showing
3 changed files
with
48 additions
and
0 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,48 @@ | ||
# Branding guidelines | ||
|
||
## Conditions of Use | ||
|
||
These branding assets for use within the PixelPerfectEngine Project, and shall not be used to do the following: | ||
|
||
1) Sell any products or be used as a statement of endorsement in promotional material of unrelated products. | ||
2) Be used in a way that could tarnish the image of the project (e.g. breaking our code of conduct). | ||
3) Sell the branding resources themselves. | ||
|
||
## Current officially recognized branding materials | ||
|
||
### The chip logo | ||
|
||
![PixelPerfectEngine Logo large](branding/pixelperfectengine%20logo%20512.png) ![PixelPerfectEngine Logo small](branding/pixelperfectengine%20logo.png) | ||
|
||
The chip logo and any of it's variants (an older less detailed variant, and variants with version numbers exist). | ||
|
||
Created by ZILtoid1991. | ||
|
||
### Things that are not recognized as branding materials: | ||
|
||
* Icons and other graphical assets made specifically for the engine and its tools. They're under the same Boost License as the engine, and can be used in other projects. | ||
* Other assets used in testing of the engine. See their own license and/or creators on information about use of theirs. | ||
* Any non-officially recognized mascots. | ||
|
||
## Examples of things that are allowed | ||
|
||
* Using any of the branding materials or their variants in splash screens in games (or any other software) that are made with the engine and does not negatively reflect on the project as a whole. | ||
* Using the logo in tutorials covering the engine (books, videos, etc.). | ||
* Using the logo in advertisements of games (or any other software) that are made with the engine and does not negatively reflect on the project as a whole. | ||
|
||
## Examples of things that are not allowed | ||
|
||
* Using it on your application that is entirely unrelated to and/or does not make use of the engine. | ||
* Using it for promotional material for a game written with an other engine. | ||
* Making a fork of the project, calling it "PixelPerfectEngine" and using the same resources. | ||
* Using it in a game featuring elements that could negatively reflect on the project itself. | ||
* Selling PixelPerfectEngine branding assets as NFTs or selling unofficial merchandise with our branding resources on them. | ||
|
||
## Stance on Erotic Games | ||
|
||
While the PixelPerfectEngine project in itself has nothing against games of this nature, we do reserve the right to not provide support to developers of games which we either find to be in bad taste, and/or are illegal in certain countries. | ||
|
||
## Stance on Cryptocurrencies and NFTs | ||
|
||
You are not under any circumstance allowed to use PixelPerfectEngine's branding assets to promote anything to do with blockchain, cryptocurrency or NFTs. | ||
We will not accept any donations in the form of cryptocurrency either. |
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.