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Removal of Lua due to inability of getting it to work together with D
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ZILtoid1991 committed Dec 13, 2023
1 parent 2f6c5b5 commit 87bcde2
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Showing 6 changed files with 16 additions and 1,062 deletions.
27 changes: 0 additions & 27 deletions assets/test4.lua

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4 changes: 2 additions & 2 deletions dub.sdl
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Expand Up @@ -11,7 +11,7 @@ dependency "dimage" version="==0.3.0-beta.2"
dependency "bitleveld" version="*"
dependency "cpublit" version="==0.6.1"
dependency "bindbc-sdl" version="*"
dependency "bindbc-lua" version="*"
//dependency "bindbc-lua" version="*"
dependency "iota" version="==0.3.0-alpha2"
dependency "bmfont" version="==0.1.0"
dependency "intel-intrinsics" version="*"
Expand All @@ -25,7 +25,7 @@ sourcePaths "./pixelperfectengine/src/"
versions "SDL_2010" "BindSDL_Mixer"
importPaths "./pixelperfectengine/src/"
libs "z" platform="linux"
versions "newxml_force_utf32" "LUA_54"
versions "newxml_force_utf32"

/*subPackage {
name "pixelperfecteditor"
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7 changes: 7 additions & 0 deletions pixelperfectengine/src/pixelperfectengine/scripting/globals.d
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@@ -1,5 +1,12 @@
module pixelperfectengine.scripting.globals;

//NOTE: This file is a placeholder until a new and usable scripting engine will be found.
//Due to utter difficulties with the Lua binding, which included values getting zeroed out for no reason, functions
//become uncallable from the D side for no known reasons, and even issues I've previously solved kept reappearing all
//while the fixes were not been removed.
//Please contact me with recommendations. New candidate must have integer support and must not be larger than this
//engine.

import pixelperfectengine.graphics.raster;
import pixelperfectengine.graphics.bitmap;
import pixelperfectengine.audio.base.handler;
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