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FiZZ - A platform puzzle game for C64

Release: https://fleischgemuese.itch.io/fizz

Development

The game was developed with the cross-plattform IDE/Compiler Turbo Rascal (www.turborascal.com)

Installation

Open TRSE -> Tools -> Settings:

C64 Emulator: Path to x64sc.exe Exomizer: Path to exomizer.exe Tinycrunch: Path to tinycrunch tc_encode.py

Running game without loading levels (only one demo level is available)

a) Development version without level loading For development open Fizz project and Project Settings:

  • Project output type: prg
  • Target file: game.ras

Start with Run (c-r)

Run a test level via commandline

You can edit the levelsSrc/baseLevels.json file and run test TestLevel command to test one level. See [LevelBuilder Help](FiZZ Levelbuilder Manual.md)

  • Build levels, you can use TestLevel.ps1 command to test levels: i.e. Testlevel 1 false (c64 emulator should show up)

Development disk version

For release open Fizz project and Project Settings:

  • Project output type: d64

  • Target file: boot.ras

  • Build with "Build all"

  • Run Powershell script from commandline cut.ps1

  • Run initial to build boot_disk1.d64: Press Run (c-r)

  • Build levels, you can use TestLevel.ps1 command: Testlevel 1 false (ignore the c64 emulator)

  • Build disk with command: disk.ps1

-> The D64 should now be ready