Skip to content

Commit

Permalink
Add accelerator blog entry
Browse files Browse the repository at this point in the history
  • Loading branch information
SupermediumBot committed Jun 6, 2024
1 parent da4dc5d commit 5621c38
Show file tree
Hide file tree
Showing 166 changed files with 5,886 additions and 2,065 deletions.
522 changes: 522 additions & 0 deletions archives/2023/06/index.html

Large diffs are not rendered by default.

101 changes: 37 additions & 64 deletions blog/1/index.html
Original file line number Diff line number Diff line change
Expand Up @@ -240,6 +240,16 @@ <h3 class="section-title">Blog Posts</h3>



<li class="subnav-item ">
<a href="/blog/github-accelerator/"
class="subnav-link"
title="A-Frame selected for the 2024 Github accelerator">
A-Frame selected for the 2024 Github accelerator
</a>
</li>



<li class="subnav-item ">
<a href="/blog/aframe-v1.4.0/"
class="subnav-link"
Expand Down Expand Up @@ -1661,20 +1671,20 @@ <h3 class="section-title">Blog Posts</h3>


<li class="subnav-item ">
<a href="/blog/spheres-and-fog/"
<a href="/blog/drawvr-minecraft/"
class="subnav-link"
title="Sense of Scale with Spheres and Fog">
Sense of Scale with Spheres and Fog
title="Creating a Minecraft Scene in WebVR">
Creating a Minecraft Scene in WebVR
</a>
</li>



<li class="subnav-item ">
<a href="/blog/drawvr-minecraft/"
<a href="/blog/spheres-and-fog/"
class="subnav-link"
title="Creating a Minecraft Scene in WebVR">
Creating a Minecraft Scene in WebVR
title="Sense of Scale with Spheres and Fog">
Sense of Scale with Spheres and Fog
</a>
</li>

Expand Down Expand Up @@ -1778,6 +1788,27 @@ <h2 class="post__heading">A-Frame 1.6.0 - Memory management and performance impr



<article class="post post--listing">
<a href="/blog/github-accelerator/">
<h2 class="post__heading">A-Frame selected for the 2024 Github accelerator</h2>
</a>
<div class="post__metadata">
<p class="post__timestamp">Jun 1, 2023</p>

<p class="post__author">By <a class="blog-attribution" href="https://twitter.com/dmarcos">Diego Marcos</a></p>

</div>






<a href="/blog/github-accelerator/" class="post__more">Read more &hellip;</a>
</article>



<article class="post post--listing">
<a href="/blog/aframe-v1.4.0/">
<h2 class="post__heading">A-Frame 1.4.0 - Custom elements V1, Oculus Quest Pro support, tons of fixes and improvements</h2>
Expand Down Expand Up @@ -2209,64 +2240,6 @@ <h2 class="post__heading">A Week of A-Frame 170 - 172</h2>
</article>



<article class="post post--listing">
<a href="/blog/awoa-164-169/">
<h2 class="post__heading">A Week of A-Frame 164 - 169</h2>
</a>
<div class="post__metadata">
<p class="post__timestamp">Jun 21, 2019</p>

<p class="post__author">By <a class="blog-attribution" href="https://supermedium.com">Kevin Ngo</a></p>

</div>




<i>What's up with A-Frame, a WebVR framework for building virtual reality experiences, from May 10, 2019 to Jun 21, 2019.</i>







<div class="post__excerpt"><script async src="//platform.twitter.com/widgets.js" charset="utf-8"></script>

<div class="tweets tweets-feature">


<blockquote class="twitter-tweet"><p lang="en" dir="ltr">Thanks to <a href="https://twitter.com/aframevr?ref_src=twsrc%5Etfw">@aframevr</a> for making it so easy to develop this easter minigame! Took two of us maybe 15 hours from start to finish. <a href="https://twitter.com/hashtag/vr?src=hash&amp;ref_src=twsrc%5Etfw">#vr</a> <a href="https://twitter.com/hashtag/webvr?src=hash&amp;ref_src=twsrc%5Etfw">#webvr</a> <a href="https://t.co/ugYJf5Szh5">pic.twitter.com/ugYJf5Szh5</a></p>&mdash; Ted Wallace-Williams (@ted_w_w) <a href="https://twitter.com/ted_w_w/status/1135620872977440770?ref_src=twsrc%5Etfw">June 3, 2019</a></blockquote>


<blockquote class="twitter-tweet"><p lang="ja" dir="ltr">本日の進捗です。<br>コントローラーからブロック置いて削除できるようになりました。<a href="https://twitter.com/hashtag/oculusquest?src=hash&amp;ref_src=twsrc%5Etfw">#oculusquest</a> <a href="https://twitter.com/hashtag/oculusquestdev?src=hash&amp;ref_src=twsrc%5Etfw">#oculusquestdev</a> <a href="https://twitter.com/hashtag/%E7%A6%8F%E5%B2%A1XR%E9%83%A8?src=hash&amp;ref_src=twsrc%5Etfw">#福岡XR部</a> <a href="https://twitter.com/hashtag/aframevr?src=hash&amp;ref_src=twsrc%5Etfw">#aframevr</a> <a href="https://t.co/8qh62x39nG">pic.twitter.com/8qh62x39nG</a></p>&mdash; すぎどん (@sgidon) <a href="https://twitter.com/sgidon/status/1135575248642777088?ref_src=twsrc%5Etfw">June 3, 2019</a></blockquote>


<blockquote class="twitter-tweet"><p lang="en" dir="ltr">Finished a basic prototype for a rhythm game made with <a href="https://twitter.com/aframevr?ref_src=twsrc%5Etfw">@aframevr</a> .<a href="https://twitter.com/hashtag/WebVR?src=hash&amp;ref_src=twsrc%5Etfw">#WebVR</a> <a href="https://twitter.com/hashtag/VR?src=hash&amp;ref_src=twsrc%5Etfw">#VR</a> <a href="https://twitter.com/hashtag/indiedev?src=hash&amp;ref_src=twsrc%5Etfw">#indiedev</a> <a href="https://twitter.com/hashtag/gamedev?src=hash&amp;ref_src=twsrc%5Etfw">#gamedev</a> <a href="https://t.co/RTifrSKjoE">pic.twitter.com/RTifrSKjoE</a></p>&mdash; Oliver Fei (@OliverFei_VR) <a href="https://twitter.com/OliverFei_VR/status/1128516074129981440?ref_src=twsrc%5Etfw">May 15, 2019</a></blockquote>

<blockquote class="twitter-tweet"><p lang="en" dir="ltr">A change from the usual fitness routine?<br><br>Try out Moon Rider in the Punch Mode:<a href="https://t.co/P3X1LNSs5R">https://t.co/P3X1LNSs5R</a><br>It is ideal for practicing for the tower, also WebVR!<br><br>Here is an article about it on VRScout:<a href="https://t.co/uMneAcciIi">https://t.co/uMneAcciI i</a> <a href="https://t.co/xFaRI831QF">pic.twitter.com/xFaRI831QF</a></p>&mdash; TowermaxFitness (@towermaxfitness) <a href="https://twitter.com/towermaxfitness/status/1133349282059378688?ref_src=twsrc%5Etfw">May 28, 2019</a></blockquote>

<blockquote class="twitter-tweet"><p lang="en" dir="ltr">Tonight’s rabbit hole: a few hours of <a href="https://twitter.com/aframevr?ref_src=twsrc%5Etfw">@aframevr</a> on <a href="https://twitter.com/glitch?ref_src=twsrc%5Etfw">@glitch</a> and you have an optical illusion you can step into. W A S D to explore 🔎 <a href="https://t.co/Ur3xWLkiAw">https://t.co/Ur3xWLkiAw</a> <a href="https://t.co/Ph14RHebHu">https://t.co/Ph14RHebHu</a></p>&mdash; Kate 🎉 (@SBinLondon) <a href="https://twitter.com/SBinLondon/status/1140752516730249216?ref_src=twsrc%5Etfw">June 17, 2019</a></blockquote>


<blockquote class="twitter-tweet"><p lang="en" dir="ltr">&quot;The Journey To My New <a href="https://twitter.com/hashtag/WebVR?src=hash&amp;ref_src=twsrc%5Etfw">#WebVR</a> Website&quot; 🚀<br><br>( series of steps before bringing it to life ) 👣<br><br>2. &quot;A Bit Of Both&quot; ⚖️<a href="https://twitter.com/aframevr?ref_src=twsrc%5Etfw">@aframevr</a> <a href="https://twitter.com/hashtag/TheJourneyToMyNewWebVRWebsite?src=hash&amp;ref_src=twsrc%5Etfw">#TheJourneyToMyNewWebVRWebsite</a><a href="https://twitter.com/hashtag/WebXR?src=hash&amp;ref_src=twsrc%5Etfw">#WebXR</a> <a href="https://twitter.com/hashtag/VR?src=hash&amp;ref_src=twsrc%5Etfw">#VR</a> <a href="https://twitter.com/hashtag/UXofVR?src=hash&amp;ref_src=twsrc%5Etfw">#UXofVR</a> <a href="https://twitter.com/hashtag/Immersive?src=hash&amp;ref_src=twsrc%5Etfw">#Immersive</a> <a href="https://twitter.com/hashtag/WebDesign?src=hash&amp;ref_src=twsrc%5Etfw">#WebDesign</a> <a href="https://t.co/XE7noRUKYG">pic.twitter.com/XE7noRUKYG</a></p>&mdash; Danilo Pasquariello (@theDart76) <a href="https://twitter.com/theDart76/status/1141005305905602560?ref_src=twsrc%5Etfw">June 18, 2019</a></blockquote>

<blockquote class="twitter-tweet"><p lang="en" dir="ltr">Ever felt like re-arranging your <a href="https://twitter.com/hashtag/bathroom?src=hash&amp;ref_src=twsrc%5Etfw">#bathroom</a> furniture? We developed this application a few months back to test <a href="https://twitter.com/aframevr?ref_src=twsrc%5Etfw">@aframevr</a> using a <a href="https://twitter.com/hashtag/cannonjs?src=hash&amp;ref_src=twsrc%5Etfw">#cannonjs</a> physics engine. The# interactive tool can be used on all desktop browsers at <a href="https://t.co/Qd10hsl5aW">https://t.co/Qd10hsl5aW</a> <a href="https://twitter.com/hashtag/webGL?src=hash&amp;ref_src=twsrc%5Etfw">#webGL</a> <a href="https://twitter.com/hashtag/3d?src=hash&amp;ref_src=twsrc%5Etfw">#3d</a> <a href="https://twitter.com/hashtag/aframe?src=hash&amp;ref_src=twsrc%5Etfw">#aframe</a> <a href="https://twitter.com/hashtag/3dtools?src=hash&amp;ref_src=twsrc%5Etfw">#3dtools</a> <a href="https://twitter.com/hashtag/cannonjs?src=hash&amp;ref_src=twsrc%5Etfw">#cannonjs</a> <a href="https://t.co/xBMYZfoeMh">pic.twitter.com/xBMYZfoeMh</a></p>&mdash; Pikcells (@PikcellsUK) <a href="https://twitter.com/PikcellsUK/status/1133771254526337025?ref_src=twsrc%5Etfw">May 29, 2019</a></blockquote>





<blockquote class="twitter-tweet"><p lang="en" dir="ltr">Like 15% done, but working on an <a href="https://twitter.com/aframevr?ref_src=twsrc%5Etfw">@aframevr</a> guide for building user interfaces. Will include using slice9, layout, raycaster, state components for building menus that dynamically affect the application, hand-attached menus, pagination, XHRs, texture atlas. <a href="https://t.co/FOiuaY43wq">https://t.co/FOiuaY43wq</a> <a href="https://t.co/bYmg3EytpT">pic.twitter.com/bYmg3EytpT</a></p>&mdash; Kevin Ngo (@andgokevin) <a href="https://twitter.com/andgokevin/status/1126943804638912512?ref_src=twsrc%5Etfw">May 10, 2019</a></blockquote>

</div></div>


<a href="/blog/awoa-164-169/" class="post__more">Read more &hellip;</a>
</article>



<footer class="footer guide-links c">

Expand Down
144 changes: 77 additions & 67 deletions blog/10/index.html
Original file line number Diff line number Diff line change
Expand Up @@ -240,6 +240,16 @@ <h3 class="section-title">Blog Posts</h3>



<li class="subnav-item ">
<a href="/blog/github-accelerator/"
class="subnav-link"
title="A-Frame selected for the 2024 Github accelerator">
A-Frame selected for the 2024 Github accelerator
</a>
</li>



<li class="subnav-item ">
<a href="/blog/aframe-v1.4.0/"
class="subnav-link"
Expand Down Expand Up @@ -1661,20 +1671,20 @@ <h3 class="section-title">Blog Posts</h3>


<li class="subnav-item ">
<a href="/blog/spheres-and-fog/"
<a href="/blog/drawvr-minecraft/"
class="subnav-link"
title="Sense of Scale with Spheres and Fog">
Sense of Scale with Spheres and Fog
title="Creating a Minecraft Scene in WebVR">
Creating a Minecraft Scene in WebVR
</a>
</li>



<li class="subnav-item ">
<a href="/blog/drawvr-minecraft/"
<a href="/blog/spheres-and-fog/"
class="subnav-link"
title="Creating a Minecraft Scene in WebVR">
Creating a Minecraft Scene in WebVR
title="Sense of Scale with Spheres and Fog">
Sense of Scale with Spheres and Fog
</a>
</li>

Expand Down Expand Up @@ -1759,6 +1769,67 @@ <h1 class="page__title">Blog</h1>



<article class="post post--listing">
<a href="/blog/awoa-43/">
<h2 class="post__heading">A Week of A-Frame 43</h2>
</a>
<div class="post__metadata">
<p class="post__timestamp">Jan 13, 2017</p>

<p class="post__author">By <a class="blog-attribution" href="https://twitter.com/andgokevin">Kevin Ngo</a></p>

</div>




<i>What's up with A-Frame, a WebVR framework for building virtual reality experiences, from Jan 6, 2017 to Jan 13, 2017.</i>







<div class="post__excerpt"><script async src="//platform.twitter.com/widgets.js" charset="utf-8"></script>

<p>We wrote three new guides for the A-Frame documentation. We automated GitHub
repository builds with our new friend, <a href="https://github.com/a-frobot">A-Frobot</a>.
Meetups and events spawning around the world. The Inspector was updated, and
our super secret cool demo will be released soon!</p>
<p>We ran our first official <a href="https://meetup.com/A-Frame/">A-Frame Bay Area
Meetup</a>. We had a Vive in the middle of the
Mozilla San Francisco community space. People came up to show off Vive demos
such as A-Painter, <a href="https://twitter.com/iamnayr">@iamnayr</a>‘s Kubernetes VR, VR
d3.js snippets on <a href="https://twitter.com/enjalot">@enjalot’s</a>
<a href="https://blockbuilder.org">blockbuilder.org</a>,
<a href="https://twitter.com/datatitian">@datatitian’s</a> <a href="https://github.com/wmurphyrd/aframe-super-hands-component">super-hands
component</a>, and
<a href="https://twitter.com/superhoge">@superhoge’s</a> MMD model + deferred rendering +
instancing demos.</p>
<p>One of the coolest demos yet was <a href="https://github.com/kfarr/aframe-city-builder">@kfarr’s City
Builder</a>. He placed neighborhoods
and streets that snapped themselves to the grid, and he added aliens and
narrated an extraterrestial attack in seconds. Complete with a VR UI from the
Vive touchpad to choose between models to place.</p>
<p>Want to run recurring meetup in your local area? Let us know so we can keep the
A-Flame going!</p>
<div class="tweets tweets-feature">
<blockquote class="twitter-tweet"><p lang="en" dir="ltr">aframe-city-builder <br>(found a Vive demo link!) <br>👷 <a href="https://twitter.com/kfarr">@kfarr</a> <br>🛣️ <a href="https://twitter.com/hashtag/aframevr?src=hash">#aframevr</a> 🏗️ <a href="https://twitter.com/hashtag/roomScale?src=hash">#roomScale</a> 🏘️ <a href="https://twitter.com/hashtag/webvr?src=hash">#webvr</a> 🏡<br>🔗 <a href="https://t.co/16tFtykHU9">https://t.co/16tFtykHU9</a> <a href="https://t.co/4fvVqOt2Eq">pic.twitter.com/4fvVqOt2Eq</a></p>&mdash; Micah Stubbs (@micahstubbs) <a href="https://twitter.com/micahstubbs/status/819535160274059264">January 12, 2017</a></blockquote>

<blockquote class="twitter-tweet"><p lang="en" dir="ltr">Ready Player One? Tons of playable <a href="https://twitter.com/aframevr">@aframevr</a> classic arcade with Vive + Touch in one room.<br>👤 Made by <a href="https://twitter.com/machenmusik">@machenmusik</a> <br>🔗 <a href="https://t.co/VKwDuCY682">https://t.co/VKwDuCY682</a> <a href="https://t.co/Hx6yVXT8Xt">pic.twitter.com/Hx6yVXT8Xt</a></p>&mdash; Kevin Ngo (@andgokevin) <a href="https://twitter.com/andgokevin/status/819899447169560577">January 13, 2017</a></blockquote>

<blockquote class="twitter-tweet"><p lang="en" dir="ltr">Winter project finished! Viewing and sharing stereo panoramas with <a href="https://twitter.com/aframevr">@aframevr</a> and <a href="https://twitter.com/hashtag/threejs?src=hash">#threejs</a> <a href="https://t.co/TRKxQFPYjB">https://t.co/TRKxQFPYjB</a> <a href="https://t.co/FAVZ55K0Ls">pic.twitter.com/FAVZ55K0Ls</a></p>&mdash; Ben Pyrik (@bryik_ws) <a href="https://twitter.com/bryik_ws/status/817832135784546304">January 7, 2017</a></blockquote>

<blockquote class="twitter-tweet"><p lang="en" dir="ltr">Taking <a href="https://twitter.com/aframevr">@aframevr</a> animation component for a spin 🍭<br>👤 Philip Bell <a href="https://t.co/qZ0vtx1FMz">https://t.co/qZ0vtx1FMz</a><br>🐙 <a href="https://t.co/u9tTk6Gqh1">https://t.co/u9tTk6Gqh1</a><br>🔗 <a href="https://t.co/U4PmcerjMC">https://t.co/U4PmcerjMC</a> <a href="https://t.co/K3OcqGqaib">pic.twitter.com/K3OcqGqaib</a></p>&mdash; Kevin Ngo (@andgokevin) <a href="https://twitter.com/andgokevin/status/819895116542263296">January 13, 2017</a></blockquote>
</div></div>


<a href="/blog/awoa-43/" class="post__more">Read more &hellip;</a>
</article>



<article class="post post--listing">
<a href="/blog/awoa-42/">
<h2 class="post__heading">A Week of A-Frame 42</h2>
Expand Down Expand Up @@ -2157,67 +2228,6 @@ <h2 class="post__heading">A Week of A-Frame 31 + 32</h2>
</article>



<article class="post post--listing">
<a href="/blog/ghost-train-builder/">
<h2 class="post__heading">Halloween Feature! Building Ghost Train Builder</h2>
</a>
<div class="post__metadata">
<p class="post__timestamp">Oct 31, 2016</p>

<p class="post__author">By <a class="blog-attribution" href="https://twitter.com/realisetweets">Realise</a></p>

</div>













<img src="/images/blog/ghost-train-builder/ghost-train-builder.gif" alt="Halloween Feature! Building Ghost Train Builder">




<div class="post__excerpt"><p><strong><a href="http://ghosttrainbuilder.com">RIDE THE GHOST TRAIN</a></strong></p>
<p>At <a href="http://www.realise.com/">Realise</a>, we’re fans of working on
side-projects - both to challenge ourselves and to ensure we’re getting
out hands dirty with the latest technologies and able to keep taking great
ideas out to our clients. The <a href="http://ghosttrainbuilder.com">Ghost Train
Builder</a> was one such project, a site that lets
you build (and then ride) your own ghost train by combining different themes
(castle, hotel, etc), lighting, music and monsters. It grew from a combination
or brainstorming an excuse for some halloween mischief and eagerness to do
something of our with own with VR.</p>
<p>The original idea had actually been to have users ride a virtual ghost train
and use their webcam to measure how scared they were. This led onto the thought
of users making their own ghost train and competing to see who could be the
scariest. This concept quickly took over from the emotion-tracking idea - we’d
all seen a surge of VR games, experiences and 360 videos over the past few
years, but couldn’t think of any instances of anyone giving end users the
ability to make their own WebVR experience. This felt new and exciting.</p>
<p>Being primarily web developers, few of us had the experience or skills for
building full 3D environments from scratch, and skilling up <em>and</em> delivering in
time for halloween wasn’t realistic. This was where <strong>A-Frame</strong> came to the
rescue. Being able to work with familiar HTML-like mark-up was far more
appealing than programmatically plotting things in Three.js or building
everything in Blender. In fact, prior to learning of A-Frame’s
existence, one of our developers had previously started on his own framework,
using Angular to allow XML mark-up to be used to generate 3D scenes. Using
A-Frame now seemed a no-brainer.</p></div>


<a href="/blog/ghost-train-builder/" class="post__more">Read more &hellip;</a>
</article>



<footer class="footer guide-links c">

Expand Down
Loading

0 comments on commit 5621c38

Please sign in to comment.