Safeguard against very large Bitmap creation #2662
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Because we rely on the transform
Matrix
returned from theCanvas
to size aBitmap
when using software rendering, an erroneous matrix value can cause a very large Bitmap to be allocated, triggering an OutOfMemory exception.We've encountered such a situation when using
layoutlib
for screenshot tests, which uses aNopCanvas
on initial render that can return an invalid `Matrix.