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fix(brush): use PointerEvents instead of MouseEvents #1155
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Thanks for starting a new PR for this long-standing fix @RemaaBdair ! 🙏
I had one suggestion to simplify but otherwise looks good to me. Note, too, that it is currently failing our prettier
linting. I think after my suggested changes it may want the type definitions to each be on a single line. You should be able to run yarn format
in your visx
root directory to fix it after the suggested changes, and then commit any changes that come from running that.
@@ -10,9 +10,10 @@ import { MarginShape, Point, BrushShape, ResizeTriggerAreas, PartialBrushStartEn | |||
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const BRUSH_OVERLAY_STYLES = { cursor: 'crosshair' }; | |||
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type MouseHandlerEvent = | |||
type PointerHandlerEvent = |
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I think all of this can be simplified to React.PointerEvent<SVGRectElement>
, which is already equivalent to MouseEvent | TouchEvent
type MouseHandler = ( | ||
event: React.MouseEvent<SVGRectElement, MouseEvent> | React.TouchEvent<SVGRectElement>, | ||
type PointerHandler = ( | ||
event: React.MouseEvent<SVGRectElement, MouseEvent> | React.TouchEvent<SVGRectElement> | React.PointerEvent<SVGRectElement>, |
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same comment here
event: React.MouseEvent<SVGRectElement, MouseEvent> | React.TouchEvent<SVGRectElement> | React.PointerEvent<SVGRectElement>, | |
event: React.PointerEvent<SVGRectElement>, |
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Amazing, thanks for the fix @RemaaBdair !
🎉 This PR is included in version |
I opened this pr with the same changes as in this one #864, but with addressing the reviews as well in order to speed things up.
💥 Breaking Changes
🚀 Enhancements
📝 Documentation
🐛 Bug Fix
🏠 Internal