-
The addon will now assert that the active object should be of
MESH
type. If not, the appropriate operators will be inactive -
Fixed issue that artists were not able to override keyed value in an
existing keyframe -
Fixed #9 that the
Initialize Frame Handlerhad to be manually
invoked by artists periodically to avoid issues. This has been fixed
by calling the frame handler every 180 seconds, and also after a file
is loaded -
The panel will now display a warning if there are no active objects
and also when the active object is not ofMESHtype -
The active object's validity is now checked properly for all operators
that depends on it. -
Fixed issue that incorrect number of poses were displayed for the future variant for Onion Skin
-
Fixed issue that if the operators were invoked when the active object is
None, it would throw errors