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Economic experiments for Colby College's CELL, made using the oTree framework.

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oTree Experiments

This repository contains a series of experimental economics games that I developed for Colby Economics Learning Laboratory (CELL).

Currently, the codebase contains several demo games, included by default with the installation of oTree, but the following games are ones that I made for CELL:

Market_Wage

This game was created to study the changes in effort and wage rigidity through different market cycles.

It is a two-player game, with 12 rounds. One player is a firm, one player is a worker. Throughout the 12 rounds, the market revenue varies, depending on whether the round is designated as a boom, a baseline period, or a recession.

Gameplay

  • The firm chooses a wage
  • The worker receives the wage, and chooses a corresponding result
  • The firm's profit is calculated by the formula: Firm Profit = (Revenue - Wage) * Effort
  • The worker's profit is calculated by the formula: Worker Profit = Wage - Cost(Effort)
  • The cost function is a hardcoded discrete function

UI Features

  • A graph to help the firm make choices
  • A slider bar for the worker and for the firm to help them choose wage and effort
  • A Round history table, showing the choices and profits of both the firm and worker for each round

oTree

oTree is a framework based on Python and Django that lets you build:

  • Multiplayer strategy games, like the prisoner's dilemma, public goods game, and auctions
  • Controlled behavioral experiments in economics, psychology, and related fields
  • Surveys and quizzes

Homepage

http://www.otree.org/

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Economic experiments for Colby College's CELL, made using the oTree framework.

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