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ci: 3.13.0.0!
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alterNERDtive committed Feb 6, 2024
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4 changes: 3 additions & 1 deletion CHANGELOG.md
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# devel
# 3.13.0.0

Many thanks to @xyzminecraftserver for sponsoring the project!

This release is only rudimentarily tested since I am not currently playing the pack. Please report any issues you run into.

* Updated dependencies for Vault Hunters 3.13.

# 3.12.4.0 (2023-11-19)
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/**
* Copyright 2023 alterNERDtive.
*
* This file is part of Vault Mod Tweaks.
*
* Vault Mod Tweaks is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Vault Mod Tweaks is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with Vault Mod Tweaks. If not, see <https://www.gnu.org/licenses/>.
*/
package tv.alterNERD.VaultModTweaks.integration.mixin;

import java.util.UUID;

import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Overwrite;
import org.spongepowered.asm.mixin.Shadow;
import iskallia.vault.skill.tree.ExpertiseTree;
import iskallia.vault.world.data.PlayerExpertisesData;
import net.minecraft.world.entity.player.Player;

@Mixin(PlayerExpertisesData.class)
public abstract class MixinPlayerExpertisesData {
@Overwrite(remap=false)
ExpertiseTree getExpertises(Player player) {
// SkillContext.of(player)
// something something LearnableSkill.learn(context) auf den Expertise skill für jeweler
return this.getExpertises(player.getUUID());
}

@Shadow(remap=false)
ExpertiseTree getExpertises(UUID uuid) {
return null;
}
}

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