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Experimental Metal-based GPU renderer for piet 2D graphics.

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piet-metal

This repository is currently an experiment in using GPU compute to implement the piet 2D graphics API. In its initial stages it is an Objective-C macOS application, to make it easier to use Xcode tools. When it becomes more functional, Rust bindings will be added, with the Objective-C code for the Metal bindings built from the Rust library's build.rs.

Following along

I'm discussing the design and my findings in the #druid stream on xi Zulip. I've also creates a notes document.

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Experimental Metal-based GPU renderer for piet 2D graphics.

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  • Rust 51.3%
  • Metal 22.1%
  • Objective-C 13.4%
  • C++ 12.4%
  • C 0.8%