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29 changes: 7 additions & 22 deletions components/backend/websocket/agui_proxy.go
Original file line number Diff line number Diff line change
Expand Up @@ -153,30 +153,15 @@ func HandleAGUIEvents(c *gin.Context) {
liveCh, cleanup := subscribeLive(sessionName)
defer cleanup()

events := loadEvents(sessionName)
// loadEventsForReplay handles finished vs active runs:
// - Finished: returns snapshot-compacted events (MESSAGES_SNAPSHOT),
// cached to disk for future reads.
// - Active: returns raw events to preserve streaming structure.
events := loadEventsForReplay(sessionName)

if len(events) > 0 {
// Check if the last run is finished.
runFinished := false
if last := events[len(events)-1]; last != nil {
if t, _ := last["type"].(string); t == types.EventTypeRunFinished {
runFinished = true
}
}

if runFinished {
// Finished runs get compacted replay (fast, small).
compacted := compactStreamingEvents(events)
log.Printf("AGUI Events: %d raw → %d compacted events for %s (finished)", len(events), len(compacted), sessionName)
for _, evt := range compacted {
writeSSEEvent(c.Writer, evt)
}
} else {
// Active run — send raw events to preserve streaming structure.
log.Printf("AGUI Events: replaying %d raw events for %s (running)", len(events), sessionName)
for _, evt := range events {
writeSSEEvent(c.Writer, evt)
}
for _, evt := range events {
writeSSEEvent(c.Writer, evt)
}
c.Writer.Flush()
}
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