Final project for the Introduction to Interactive Graphics (SGI) course at ETSINF UPV.
- A recent GNU/Linux distribution with PulseAudio
libfreeimage
,libGL
,libGLU
,libpulse-simple
- A recent
g++
version with C++20 support - GNU
make
- Xcode Build Tools
freeimage
from Homebrew (brew install freeimage
)
- Microsoft Visual Studio 2019 or later
- Clone the repository with
--recursive
flag so the requiredcodebase
directory is downloaded.
# Clone the repository
git clone https://github.com/anpep/SpaceCollider
# Build the game
cd SpaceCollider && make -j8
# Enjoy!
./SpaceCollider
# Clone the repository and submodules
git clone --recursive https://github.com/anpep/SpaceCollider
# Open in Visual Studio 2019 or greater
devenv SpaceCollider\SpaceCollider.sln
SpaceCollider is licensed under the GNU GPL v2 open-source license.
SpaceCollider -- SGI Lab Task 9
Copyright (c) 2021-2022 Ángel Pérez <[email protected]>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.