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NDK is always a problem. Writing such a code that can become a breeze in connecting with other platforms is always a problem when working with cocos2dx. This repo is a step made forward to make this pain a simple step.

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asnagni/EasyNDK-for-cocos2dx

 
 

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EasyNDK-for-cocos2dx (By TheArsenik)

This repository is a fork of the original project initiated by aajiwani (https://github.com/aajiwani/EasyNDK-for-cocos2dx).

I started to modify this framework because I was wondering EasyNDK was working Cocos2d-x nodes instead of objects (of course "CCObject" because they simplify memory management regarding C++ mecanisms).

I improved the original project and I'm planning to adapt it to Cocos2d-X 3 (you can see a branch which is under developement).

I'm also planning to adapt EasyNDK for Windows Phone 8 which is the 3rd popular mobile platform and Win32 MOCs to let us develop under Windows without modifications.

I will explain more my thoughts when I will have more time but keep this project starred!

MIT License

Copyright (c) 2017 Amir Ali Jiwani

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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NDK is always a problem. Writing such a code that can become a breeze in connecting with other platforms is always a problem when working with cocos2dx. This repo is a step made forward to make this pain a simple step.

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