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No actionable comments were generated in the recent review. 🎉 ℹ️ Recent review info⚙️ Run configuration
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Included review availability: This review used your included allowance. Your plan provides up to 1 included review per hour; 0 remain after this review. 📝 WalkthroughWalkthroughThe experience message now displays and sends the floored experience amount. The callback still returns the original experience value. ChangesExperience Message Display
Priority: ⬇️ Low Estimated code review effort: 1 (Trivial) | ~3 minutes Change: Bug fix Merge Risk: ⚪ Minimal · up to The notification now shows an integer while experience credit remains unchanged. The inspected shipped modifiers preserve the same credited integer amount, with no new merge-blocking risk identified. Architecture SummaryArchitecture risk: 🔵 Low · up to The change affects 1 system. Changed systems: Architecture concerns Review detailsSystems and components
Before / after behavior
🚥 Pre-merge checks | ✅ 5✅ Passed checks (5 passed)
✨ Finishing Touches 💡 1🛠️ Fix failing CI checks 💡
🧪 Generate unit tests (beta)
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Up to standards ✅🟢 Issues
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Experience modifiers can produce fractional Lua values before the result is converted back to uint64_t in C++.
The gain message currently concatenates the raw Lua value, which can display values such as
25.897959183673 experience points.Floor the displayed value to match the integer experience actually credited to the player.
No experience calculation behavior is changed.
Summary by CodeRabbit