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fix typos across documentation (#35)
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stavares843 committed Jan 18, 2024
1 parent bd3efd2 commit 1073530
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2 changes: 1 addition & 1 deletion manuals/editor/booster.rst
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Expand Up @@ -11,7 +11,7 @@ To use the booster, install it from one of the sources below, then launch it.
A small system tray icon should indicate that the booster is running.

After starting, go to `studio.audiotool.com <https://studio.audiotool.com>`_ as usual.
The text "Booster" (instead of "Worklet") at the bottom of the website should now indicate that Audiotool succesfully connected
The text "Booster" (instead of "Worklet") at the bottom of the website should now indicate that Audiotool successfully connected
to the booster and is now running with the booster as audio engine.

.. image:: /images/booster_connected.png
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2 changes: 1 addition & 1 deletion manuals/editor/midi.rst
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Expand Up @@ -16,7 +16,7 @@ Every device which can play Midi notes will have a Midi icon in its menu bar.

When clicking this icon Audiotool will wait for you to play a note on your Midi Meyboard.
Once you have done so you can play the device with your Midi Keyboard.
If you have multiple Midi Keyboards you can easily assing different Keyboard to different synthesisers.
If you have multiple Midi Keyboards you can easily assign different Keyboard to different synthesisers.
You can also connect one Midi Keyboard to multiple synthesisers.
Or try to use the :ref:`Notesplitter` to play multiple synthesisers with one Midi Keyboard.

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4 changes: 2 additions & 2 deletions manuals/editor/working_with_audio.rst
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Expand Up @@ -24,7 +24,7 @@ of audio which you can arrange on the timeline. The following image shows three


From this view, you can drag the regions around and change their length. To
see a more detailed view of the audio, doube clikc a region to see the waveform.
see a more detailed view of the audio, double clikc a region to see the waveform.

.. figure:: /images/audio_regions_numbered.png

Expand Down Expand Up @@ -68,7 +68,7 @@ and then drag the automation handle around, you can see the waveform changing as
the sample changes in various parts of the sample.

For example, let's consider the following change in playback speed. In this image, we created
a new automation handle by double clicking anywhere in the sample, then draging the handle to
a new automation handle by double clicking anywhere in the sample, then dragging the handle to
the location shown in the image:


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4 changes: 2 additions & 2 deletions manuals/getting_started/your_first_project.rst
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Expand Up @@ -107,7 +107,7 @@ the "Pulverisateur". With so many knobs and buttons, it might seem intimidating,

|/images/drag-pulv-to-desktop.gif|

Notice that in the timeline, a row called "Pulverisateur" has appered. This is a *note track*. Double click on the *note track* to make a rectangle area
Notice that in the timeline, a row called "Pulverisateur" has appeared. This is a *note track*. Double click on the *note track* to make a rectangle area
in the timeline called a *note region*.
Double click on the *note region* to reveal a piano roll.

Expand All @@ -116,7 +116,7 @@ the length of the notes, drag the right edge of the note.

|/images/placing-editing-notes.gif|

Now you can create your own melody! You can do this for mulitple synthesizers and note tracks.
Now you can create your own melody! You can do this for multiple synthesizers and note tracks.

Arrange timeline
----------------
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2 changes: 1 addition & 1 deletion manuals/other/performance_issues.rst
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Expand Up @@ -21,7 +21,7 @@ Free up system resources
Manager (Windows) or Activity Monitor (Mac).
- Free up **space** on your hard disk if your machine runs out of it.

Remove unneded extensions
Remove unneeded extensions
Run the Studio in **incognito mode** to prevent extensions from interfering with the studio.

Reduce window size
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2 changes: 1 addition & 1 deletion manuals/plugins/drums/beatbox_8.rst
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Expand Up @@ -29,7 +29,7 @@ Instrument Controls

The Beatbox 8 is sequenced by selecting the instrument you want to use
and then clicking on the sequencing button or buttons that correspond to
where you want to the hit to occour in the sequence. Only one instrument
where you want to the hit to occur in the sequence. Only one instrument
can be added to the sequence at a time. Each instrument has its own set
of parameter controls which allow for the sound of each instrument to be
modified individually.
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2 changes: 1 addition & 1 deletion manuals/plugins/drums/beatbox_9.rst
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Expand Up @@ -18,7 +18,7 @@ Instrument Controls

The Beatbox 9 is sequenced by selecting the instrument you want to use
and then clicking on the sequencing button or buttons that correspond to
where you want to the hit to occour in the sequence. Only one instrument
where you want to the hit to occur in the sequence. Only one instrument
can be added to the sequence at a time. Each instrument has its own set
of parameter controls which allow for the sound of each instrument to be
modified individually.
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4 changes: 2 additions & 2 deletions manuals/plugins/effects/autofilter.rst
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Expand Up @@ -2,7 +2,7 @@ Autofilter
==========

The autofilter is a filter that can have its cut-off frequency altered
either by the inputed signal or by its side-chain input (if used).
either by the inputted signal or by its side-chain input (if used).

|/images/autofilter2.png|

Expand All @@ -25,7 +25,7 @@ either by the inputed signal or by its side-chain input (if used).
10. **dry/wet** - The dry/wet parameter lets you blend between the
original (dry) and the filtered signal (wet). Turning the dry/wet to
0% will mean that the signal will pass through the device unchanged.
11. **side-chain** - If a second signal is inputed into the autofilter's
11. **side-chain** - If a second signal is inputted into the autofilter's
side-chain then the filter will react on the side-chain input
instead of the main input signal.

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2 changes: 1 addition & 1 deletion manuals/plugins/effects/compressor.rst
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Expand Up @@ -2,7 +2,7 @@ Compressor
==========

The Compressor effect pedal allows for reduction of the dynamic range of
the inputed audio signal by narrowing the difference between the high
the inputted audio signal by narrowing the difference between the high
and low levels of volume (amplitude). Compression can be used to make
your music sound louder without increasing its peak amplitude. It can be
used to make quieter sounds louder while leaving louder sounds
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4 changes: 2 additions & 2 deletions manuals/plugins/effects/gate_effect.rst
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Expand Up @@ -2,10 +2,10 @@ Gate Effect
===========

The Gate effect pedal can be used to mute out unwanted sounds from the
inputed audio signal by gating out sounds under a given threshold. The
inputted audio signal by gating out sounds under a given threshold. The
Gate pedal also has a side-chain input, this allows for the signal from
another device to be used to trigger the gate. For example, if a synth
is inputed into the Gate and then a drum machine is side-chained through
is inputted into the Gate and then a drum machine is side-chained through
the Gate, the Gate will only become active when the drum machine makes a
sound.

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4 changes: 2 additions & 2 deletions manuals/plugins/effects/rasselbock.rst
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Expand Up @@ -52,7 +52,7 @@ Outputs
The 5 individual outputs across the top of the Rasselbock are triggered
or opened only when a block has been drawn onto that output's channel in
the grid, for example, if there is a block drawn onto outputs 1 and 2
then the signal from the Rasselbock will be outputed through outputs 1
then the signal from the Rasselbock will be outputted through outputs 1
and 2 (as well as the master output if plugged in) but not through
outputs 3, 4 and 5. This makes it possible for you decide exactly when
your arrangement will be diverted through the 5 separate outputs. They
Expand Down Expand Up @@ -122,7 +122,7 @@ alone.
7. **Stop** - Stop will stop the sample or instrument.
8. **Gate** - The Gate effect mimics the effect of the Gate effect
pedal only that the Rasselbock's gate is automatically synced to the
rhythm of the sample or instrument which is inputed.
rhythm of the sample or instrument which is inputted.
9. **Stutter** - The Stutter effect works by taking whatever sound is
at the start of the block and repeating it until the end of the
block.
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2 changes: 1 addition & 1 deletion manuals/plugins/effects/stereo_enhancer.rst
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Expand Up @@ -3,7 +3,7 @@ Stereo Enhancer

The Stereo Enhancer changes the stereo image of the input signal. This
device allows you to blend the signal from mono to an increased stereo
spread. This device works by splitting the frequency band of the inputed
spread. This device works by splitting the frequency band of the inputted
signal and then delaying the higher frequencies before merging the
signals back together.

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2 changes: 1 addition & 1 deletion manuals/plugins/synthesizer/heisenberg.rst
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Expand Up @@ -47,7 +47,7 @@ mouse and dragging up or down to add a value to the grid.
on what is selected). If the semitone is set to a value of 0 the
frequency of the incoming note will not change. If the semitone
value is set to 1 the operator will play the note 1 semitone higher
than the incoming note. If ratio is selected the inputed values will
than the incoming note. If ratio is selected the inputted values will
multiply or divide the frequency of the incoming note. If the ratio
is set to 1 then the frequency of the incoming note will not change,
if the ratio is set to 2 then the operator will play the the
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6 changes: 3 additions & 3 deletions manuals/plugins/synthesizer/pulverisateur.rst
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Expand Up @@ -73,16 +73,16 @@ Audio IN
~~~~~~~~

The Audio IN allows you to use the output of another sound source with
the Pulverisateur. This means that any signal that is inputed will be
the Pulverisateur. This means that any signal that is inputted will be
affected by the Pulverisateur's filter and filter modulation controls.
NOTE: The inputed audio signal will only be heard if the there are notes
NOTE: The inputted audio signal will only be heard if the there are notes
in the Pulverisateur's note track or on whatever device is being used to
sequence the pulverisateur.

|/images/pulverisateur5.png|

1. **on/off** - Turns the audio input on or off.
2. **panning** - Controls the stereo position of the inputed audio.
2. **panning** - Controls the stereo position of the inputted audio.
3. **level** - Volume
4. **drive** - The drive allows for slight distortion to be applied to
the input signal.
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24 changes: 12 additions & 12 deletions manuals/plugins/tools/centroid.rst
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Expand Up @@ -5,17 +5,17 @@ The Centroid is a studio mixer with up to 32 channels. Each of the channels have
the same functionality, each channel includes a semi-parametric
equaliser, panning and gain controls. The centroid also includes 2
auxiliary send/return inputs, this makes it possible for 2 different
effect chains to be inputed through the device. Each channel has a set
effect chains to be inputted through the device. Each channel has a set
of controls which can be used to determine how much the signal from each
channel is affected by the inputed effects. The Centroid is a very tough
channel is affected by the inputted effects. The Centroid is a very tough
machine that will still work even if you stand on it.

|/images/centroid1.png|

Channel Controls
~~~~~~~~~~~~~~~~

This is where each inputed channel can be adjusted individually. All channels include exactly
This is where each inputted channel can be adjusted individually. All channels include exactly
the same parameters, for this reason the below image only labels the parameters of Channel 3.

**NOTE:** *The below image only shows the controls found on channel 3
Expand All @@ -24,24 +24,24 @@ although all channel parameters work the same way for each channel.*
|/images/centroid2.png|

1. **gain** - Control over the channels input gain.
2. **high** - Allows controls over the inputed signals high
2. **high** - Allows controls over the inputted signals high
frequencies.
3. **freq** - This control is specific to the mid control, this control
allows definition of how much of the signal is affected by the mid
control.
4. **mid** - Allows control over the mid level of the inputed signal.
4. **mid** - Allows control over the mid level of the inputted signal.
5. **low** - Control over the signals low frequencies.
6. **aux 1** - Control over how much the signal is affected by whatever
effects are being utilised through aux 1.
7. **aux 2** - Control over how much the signal from the channel is
affected by whatever effects are inputed through aux 2.
affected by whatever effects are inputted through aux 2.
8. **pre** - Pre stands for pre-fader. This control is related to aux 1
and 2, this allows you to decide whether the inputed signal goes
and 2, this allows you to decide whether the inputted signal goes
through aux 1 or 2 before going through the channels level fader. If
pre is urned on this means that the signal will go through the level
fader first.
9. **pan** - Individual panning for each channel.
10. **level fader** - Control over the volume of the inputed audio
10. **level fader** - Control over the volume of the inputted audio
signal.
11. **mute** - Allows you to mute each channel individually.
12. **solo** - Exact opposite of mute, mutes all other channels apart
Expand Down Expand Up @@ -69,10 +69,10 @@ controls for aux 1 and 2 are exactly the same.*
1. **output** - This is the Centroid's master output, this is where all
of the channels are merged together into one cable.
2. **aux level** - Allows adjustment over how much of the effect chain
inputed into aux 1 will be allowed into the device.
inputted into aux 1 will be allowed into the device.
3. **send** - This is aux 1's input, this is where an effect chain's
input can be inputed to aux 1.
4. **return** - This is where an effect chains output can be inputed to
input can be inputted to aux 1.
4. **return** - This is where an effect chains output can be inputted to
aux 1.
5. **pan** - Master panning control, this will affect the signal from
all channels.
Expand All @@ -83,7 +83,7 @@ Aux
~~~

The Centroid includes 2 auxiliary modules. These each allow for an
effect or a chain of effects to be inputed into the device, an effect
effect or a chain of effects to be inputted into the device, an effect
pedals input can be plugged into send and the effect pedal output can be
plugged into the return input. This makes it possible to add the effect
to all, some or just one of the Centroid's channels. It is then possible
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2 changes: 1 addition & 1 deletion manuals/plugins/tools/minimixer.rst
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Expand Up @@ -8,7 +8,7 @@ out off and then back into the Minimixer, this makes it possible for
effects to be applied through all of the mixers channels without having
to apply effects separately through each channel individually. Upon
doing this it is possible to control how much each channel is affected
by the inputed effect or effects with each channels individual AUX
by the inputted effect or effects with each channels individual AUX
controls.

|/images/minimixer.png|
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