Skip to content

Commit

Permalink
Updates to 1.1: Changes to icon and updates inline with Away3D 1.1
Browse files Browse the repository at this point in the history
  • Loading branch information
Greg209 committed Jan 28, 2015
1 parent cd56541 commit fc62d42
Show file tree
Hide file tree
Showing 49 changed files with 6,754 additions and 8,347 deletions.
478 changes: 478 additions & 0 deletions Basic_Fire/embeds/away3d.svg
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
593 changes: 0 additions & 593 deletions Basic_Fire/embeds/openfl.svg

This file was deleted.

4 changes: 2 additions & 2 deletions Basic_Fire/project.xml
Original file line number Diff line number Diff line change
Expand Up @@ -15,9 +15,9 @@
<haxelib name="away3d" />
<haxelib name="openfl" />

<assets path="embeds" exclude="openfl.svg" />
<assets path="embeds" exclude="away3d.svg" />

<icon path="embeds/openfl.svg" />
<icon path="embeds/away3d.svg" />

<haxedef name="source-map-content" if="html5" />
<haxedef name="dom" if="html5" />
Expand Down
2 changes: 1 addition & 1 deletion Basic_Load3DS/Basic_Load3DS.hx
Original file line number Diff line number Diff line change
Expand Up @@ -173,7 +173,7 @@ class Basic_Load3DS extends Sprite
*/
private function onAssetComplete(e:Event):Void
{
var event:Asset3DEvent = cast(e, Asset3DEvent);
var event:Asset3DEvent = cast(e, Asset3DEvent);
if (event.asset.assetType == away3d.library.assets.Asset3DType.MESH) {
var mesh:Mesh = cast(event.asset, Mesh);
//mesh.castsShadows = true;
Expand Down
Loading

0 comments on commit fc62d42

Please sign in to comment.