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awwliecode

Bunch of different small systems I've wrote for the game of Rikudo No Ninshu in DM. http://www.byond.com/forum/Megamangeo/RNN

Explanations

WillingRampage

  • A system based after the Bijuus of Naruto verse, this system allows the owners of said beasts use their beasts rampaging version willingly, letting go. It has restrictions such as Mastery.

Voiding

  • A system written inspired by another BYOND game, basically, you roll a dice of luck, if you pass the value of Voiding. ex- 75, and you rolled 80. You forgoe death, and are still alive.

Kill

  • A command that allows you to kill someone within the game, killing someone puts them through the Voiding proc.

Pachinko

  • Intended to be a money sink, Pachinko is a system I designed to be equal to Japanese Pachinko where you have a lot of metal balls running down the machine. It goes through the rolls in a for-loop, to see if you lose or win, and then inputs said values to the HTML.

ChakraKunaiStealThing

  • A system for the Game, to steal a bit of Chakra from people.

ModifyDoorValue

  • A command to adjust the value that is required to open the next thing.

Trade Pack Mission

  • A mission type that has the player carry out an Trade Pack towards to a X location.
  • An criminal can steal said package, and bring it to a theives guild..

Awwlie Injury system

  • Injuries are objects, that when detected on the character during login phase, apply a debuff related to them.
  • Injuries are healed when the character is logged, and the time to heal is smaller than the current time.

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Bunch of different small systems I've wrote for the game of Rikudo No Ninshu in DM. http://www.byond.com/forum/Megamangeo/RNN

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